[cts.https.html?q=webgpu:api,operation,compute_pipeline,overrides:basic:*]
  [:isAsync=false]

  [:isAsync=true]


[cts.https.html?q=webgpu:api,operation,compute_pipeline,overrides:multi_entry_points:*]
  implementation-status: backlog
  [:isAsync=false]
    expected: FAIL

  [:isAsync=true]
    expected: FAIL


[cts.https.html?q=webgpu:api,operation,compute_pipeline,overrides:numeric_id:*]
  [:isAsync=false]

  [:isAsync=true]


[cts.https.html?q=webgpu:api,operation,compute_pipeline,overrides:precision:*]
  [:isAsync=false]

  [:isAsync=true]


[cts.https.html?q=webgpu:api,operation,compute_pipeline,overrides:shared_shader_module:*]
  [:isAsync=false]

  [:isAsync=true]


[cts.https.html?q=webgpu:api,operation,compute_pipeline,overrides:workgroup_size:*]
  implementation-status: backlog
  expected:
    if os == "linux" and debug: [OK, TIMEOUT]
  [:isAsync=false;type="i32";size=16;v="x"]
    expected:
      if os == "win": FAIL
      if os == "linux" and debug: [FAIL, TIMEOUT, NOTRUN]
      if os == "linux" and not debug: FAIL
      if os == "mac": FAIL

  [:isAsync=false;type="i32";size=16;v="y"]
    expected:
      if os == "win": FAIL
      if os == "linux" and debug: [FAIL, TIMEOUT, NOTRUN]
      if os == "linux" and not debug: FAIL
      if os == "mac": FAIL

  [:isAsync=false;type="i32";size=16;v="z"]
    expected:
      if os == "win": FAIL
      if os == "linux" and debug: [FAIL, TIMEOUT, NOTRUN]
      if os == "linux" and not debug: FAIL
      if os == "mac": FAIL

  [:isAsync=false;type="i32";size=3;v="x"]
    expected: FAIL

  [:isAsync=false;type="i32";size=3;v="y"]
    expected: FAIL

  [:isAsync=false;type="i32";size=3;v="z"]
    expected: FAIL

  [:isAsync=false;type="i32";size=64;v="x"]
    expected:
      if os == "win": FAIL
      if os == "linux" and debug: [FAIL, TIMEOUT, NOTRUN]
      if os == "linux" and not debug: FAIL
      if os == "mac": FAIL

  [:isAsync=false;type="i32";size=64;v="y"]
    expected:
      if os == "win": FAIL
      if os == "linux" and debug: [FAIL, TIMEOUT, NOTRUN]
      if os == "linux" and not debug: FAIL
      if os == "mac": FAIL

  [:isAsync=false;type="i32";size=64;v="z"]
    expected:
      if os == "win": FAIL
      if os == "linux" and debug: [FAIL, TIMEOUT, NOTRUN]
      if os == "linux" and not debug: FAIL
      if os == "mac": FAIL

  [:isAsync=false;type="u32";size=16;v="x"]
    expected: FAIL

  [:isAsync=false;type="u32";size=16;v="y"]
    expected: FAIL

  [:isAsync=false;type="u32";size=16;v="z"]
    expected: FAIL

  [:isAsync=false;type="u32";size=3;v="x"]
    expected: FAIL

  [:isAsync=false;type="u32";size=3;v="y"]
    expected: FAIL

  [:isAsync=false;type="u32";size=3;v="z"]
    expected: FAIL

  [:isAsync=false;type="u32";size=64;v="x"]
    expected: FAIL

  [:isAsync=false;type="u32";size=64;v="y"]
    expected: FAIL

  [:isAsync=false;type="u32";size=64;v="z"]
    expected: FAIL

  [:isAsync=true;type="i32";size=16;v="x"]
    expected: FAIL

  [:isAsync=true;type="i32";size=16;v="y"]
    expected: FAIL

  [:isAsync=true;type="i32";size=16;v="z"]
    expected: FAIL

  [:isAsync=true;type="i32";size=3;v="x"]
    expected: FAIL

  [:isAsync=true;type="i32";size=3;v="y"]
    expected: FAIL

  [:isAsync=true;type="i32";size=3;v="z"]
    expected: FAIL

  [:isAsync=true;type="i32";size=64;v="x"]
    expected: FAIL

  [:isAsync=true;type="i32";size=64;v="y"]
    expected: FAIL

  [:isAsync=true;type="i32";size=64;v="z"]
    expected: FAIL

  [:isAsync=true;type="u32";size=16;v="x"]
    expected: FAIL

  [:isAsync=true;type="u32";size=16;v="y"]
    expected: FAIL

  [:isAsync=true;type="u32";size=16;v="z"]
    expected: FAIL

  [:isAsync=true;type="u32";size=3;v="x"]
    expected: FAIL

  [:isAsync=true;type="u32";size=3;v="y"]
    expected: FAIL

  [:isAsync=true;type="u32";size=3;v="z"]
    expected: FAIL

  [:isAsync=true;type="u32";size=64;v="x"]
    expected: FAIL

  [:isAsync=true;type="u32";size=64;v="y"]
    expected: FAIL

  [:isAsync=true;type="u32";size=64;v="z"]
    expected: FAIL
