/**
* AUTO-GENERATED - DO NOT EDIT. Source: https://github.com/gpuweb/cts
**/ // Note: Types ensure every field is specified.
function checkType(_) {}

const BufferUsage = {
  MAP_READ: 0x0001,
  MAP_WRITE: 0x0002,
  COPY_SRC: 0x0004,
  COPY_DST: 0x0008,
  INDEX: 0x0010,
  VERTEX: 0x0020,
  UNIFORM: 0x0040,
  STORAGE: 0x0080,
  INDIRECT: 0x0100,
  QUERY_RESOLVE: 0x0200
};
checkType(BufferUsage);

const TextureUsage = {
  COPY_SRC: 0x01,
  COPY_DST: 0x02,
  TEXTURE_BINDING: 0x04,
  SAMPLED: 0x04,
  STORAGE_BINDING: 0x08,
  STORAGE: 0x08,
  RENDER_ATTACHMENT: 0x10
};
checkType(TextureUsage);

const ColorWrite = {
  RED: 0x1,
  GREEN: 0x2,
  BLUE: 0x4,
  ALPHA: 0x8,
  ALL: 0xf
};
checkType(ColorWrite);

const ShaderStage = {
  VERTEX: 0x1,
  FRAGMENT: 0x2,
  COMPUTE: 0x4
};
checkType(ShaderStage);

const MapMode = {
  READ: 0x1,
  WRITE: 0x2
};
checkType(MapMode);

export const GPUConst = {
  BufferUsage,
  TextureUsage,
  ColorWrite,
  ShaderStage,
  MapMode
};

export const kMaxUnsignedLongValue = 4294967295;
export const kMaxUnsignedLongLongValue = Number.MAX_SAFE_INTEGER;

export const kInterpolationSampling = ['center', 'centroid', 'sample'];
export const kInterpolationType = ['perspective', 'linear', 'flat'];