# WARNING: This file is auto-generated. Do NOT modify it manually, but rather
# modify the generating script file. Otherwise changes will be lost!

group vector_swizzles "Vector Swizzles"

	case mediump_vec2_x
		version 300 es
		values
		{
			input vec2 in0 = [ vec2(0.0, 0.5) | vec2(1.0, 1.25) | vec2(-0.5, -2.25) | vec2(-32.0, 64.0) | vec2(-0.75, -0.0322580645161) ];
			output float out0 = [ 0.0 | 1.0 | -0.5 | -32.0 | -0.75 ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.x;
				${OUTPUT}
			}
		""
	end

	case mediump_vec2_xx
		version 300 es
		values
		{
			input vec2 in0 = [ vec2(0.0, 0.5) | vec2(1.0, 1.25) | vec2(-0.5, -2.25) | vec2(-32.0, 64.0) | vec2(-0.75, -0.0322580645161) ];
			output vec2 out0 = [ vec2(0.0, 0.0) | vec2(1.0, 1.0) | vec2(-0.5, -0.5) | vec2(-32.0, -32.0) | vec2(-0.75, -0.75) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.xx;
				${OUTPUT}
			}
		""
	end

	case mediump_vec2_xy
		version 300 es
		values
		{
			input vec2 in0 = [ vec2(0.0, 0.5) | vec2(1.0, 1.25) | vec2(-0.5, -2.25) | vec2(-32.0, 64.0) | vec2(-0.75, -0.0322580645161) ];
			output vec2 out0 = [ vec2(0.0, 0.5) | vec2(1.0, 1.25) | vec2(-0.5, -2.25) | vec2(-32.0, 64.0) | vec2(-0.75, -0.0322580645161) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.xy;
				${OUTPUT}
			}
		""
	end

	case mediump_vec2_yx
		version 300 es
		values
		{
			input vec2 in0 = [ vec2(0.0, 0.5) | vec2(1.0, 1.25) | vec2(-0.5, -2.25) | vec2(-32.0, 64.0) | vec2(-0.75, -0.0322580645161) ];
			output vec2 out0 = [ vec2(0.5, 0.0) | vec2(1.25, 1.0) | vec2(-2.25, -0.5) | vec2(64.0, -32.0) | vec2(-0.0322580645161, -0.75) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.yx;
				${OUTPUT}
			}
		""
	end

	case mediump_vec2_yxy
		version 300 es
		values
		{
			input vec2 in0 = [ vec2(0.0, 0.5) | vec2(1.0, 1.25) | vec2(-0.5, -2.25) | vec2(-32.0, 64.0) | vec2(-0.75, -0.0322580645161) ];
			output vec3 out0 = [ vec3(0.5, 0.0, 0.5) | vec3(1.25, 1.0, 1.25) | vec3(-2.25, -0.5, -2.25) | vec3(64.0, -32.0, 64.0) | vec3(-0.0322580645161, -0.75, -0.0322580645161) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.yxy;
				${OUTPUT}
			}
		""
	end

	case mediump_vec2_xyxx
		version 300 es
		values
		{
			input vec2 in0 = [ vec2(0.0, 0.5) | vec2(1.0, 1.25) | vec2(-0.5, -2.25) | vec2(-32.0, 64.0) | vec2(-0.75, -0.0322580645161) ];
			output vec4 out0 = [ vec4(0.0, 0.5, 0.0, 0.0) | vec4(1.0, 1.25, 1.0, 1.0) | vec4(-0.5, -2.25, -0.5, -0.5) | vec4(-32.0, 64.0, -32.0, -32.0) | vec4(-0.75, -0.0322580645161, -0.75, -0.75) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.xyxx;
				${OUTPUT}
			}
		""
	end

	case mediump_vec2_yyyy
		version 300 es
		values
		{
			input vec2 in0 = [ vec2(0.0, 0.5) | vec2(1.0, 1.25) | vec2(-0.5, -2.25) | vec2(-32.0, 64.0) | vec2(-0.75, -0.0322580645161) ];
			output vec4 out0 = [ vec4(0.5, 0.5, 0.5, 0.5) | vec4(1.25, 1.25, 1.25, 1.25) | vec4(-2.25, -2.25, -2.25, -2.25) | vec4(64.0, 64.0, 64.0, 64.0) | vec4(-0.0322580645161, -0.0322580645161, -0.0322580645161, -0.0322580645161) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.yyyy;
				${OUTPUT}
			}
		""
	end

	case mediump_vec2_s
		version 300 es
		values
		{
			input vec2 in0 = [ vec2(0.0, 0.5) | vec2(1.0, 1.25) | vec2(-0.5, -2.25) | vec2(-32.0, 64.0) | vec2(-0.75, -0.0322580645161) ];
			output float out0 = [ 0.0 | 1.0 | -0.5 | -32.0 | -0.75 ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.s;
				${OUTPUT}
			}
		""
	end

	case mediump_vec2_ss
		version 300 es
		values
		{
			input vec2 in0 = [ vec2(0.0, 0.5) | vec2(1.0, 1.25) | vec2(-0.5, -2.25) | vec2(-32.0, 64.0) | vec2(-0.75, -0.0322580645161) ];
			output vec2 out0 = [ vec2(0.0, 0.0) | vec2(1.0, 1.0) | vec2(-0.5, -0.5) | vec2(-32.0, -32.0) | vec2(-0.75, -0.75) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.ss;
				${OUTPUT}
			}
		""
	end

	case mediump_vec2_st
		version 300 es
		values
		{
			input vec2 in0 = [ vec2(0.0, 0.5) | vec2(1.0, 1.25) | vec2(-0.5, -2.25) | vec2(-32.0, 64.0) | vec2(-0.75, -0.0322580645161) ];
			output vec2 out0 = [ vec2(0.0, 0.5) | vec2(1.0, 1.25) | vec2(-0.5, -2.25) | vec2(-32.0, 64.0) | vec2(-0.75, -0.0322580645161) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.st;
				${OUTPUT}
			}
		""
	end

	case mediump_vec2_ts
		version 300 es
		values
		{
			input vec2 in0 = [ vec2(0.0, 0.5) | vec2(1.0, 1.25) | vec2(-0.5, -2.25) | vec2(-32.0, 64.0) | vec2(-0.75, -0.0322580645161) ];
			output vec2 out0 = [ vec2(0.5, 0.0) | vec2(1.25, 1.0) | vec2(-2.25, -0.5) | vec2(64.0, -32.0) | vec2(-0.0322580645161, -0.75) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.ts;
				${OUTPUT}
			}
		""
	end

	case mediump_vec2_tst
		version 300 es
		values
		{
			input vec2 in0 = [ vec2(0.0, 0.5) | vec2(1.0, 1.25) | vec2(-0.5, -2.25) | vec2(-32.0, 64.0) | vec2(-0.75, -0.0322580645161) ];
			output vec3 out0 = [ vec3(0.5, 0.0, 0.5) | vec3(1.25, 1.0, 1.25) | vec3(-2.25, -0.5, -2.25) | vec3(64.0, -32.0, 64.0) | vec3(-0.0322580645161, -0.75, -0.0322580645161) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.tst;
				${OUTPUT}
			}
		""
	end

	case mediump_vec2_stss
		version 300 es
		values
		{
			input vec2 in0 = [ vec2(0.0, 0.5) | vec2(1.0, 1.25) | vec2(-0.5, -2.25) | vec2(-32.0, 64.0) | vec2(-0.75, -0.0322580645161) ];
			output vec4 out0 = [ vec4(0.0, 0.5, 0.0, 0.0) | vec4(1.0, 1.25, 1.0, 1.0) | vec4(-0.5, -2.25, -0.5, -0.5) | vec4(-32.0, 64.0, -32.0, -32.0) | vec4(-0.75, -0.0322580645161, -0.75, -0.75) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.stss;
				${OUTPUT}
			}
		""
	end

	case mediump_vec2_tttt
		version 300 es
		values
		{
			input vec2 in0 = [ vec2(0.0, 0.5) | vec2(1.0, 1.25) | vec2(-0.5, -2.25) | vec2(-32.0, 64.0) | vec2(-0.75, -0.0322580645161) ];
			output vec4 out0 = [ vec4(0.5, 0.5, 0.5, 0.5) | vec4(1.25, 1.25, 1.25, 1.25) | vec4(-2.25, -2.25, -2.25, -2.25) | vec4(64.0, 64.0, 64.0, 64.0) | vec4(-0.0322580645161, -0.0322580645161, -0.0322580645161, -0.0322580645161) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.tttt;
				${OUTPUT}
			}
		""
	end

	case mediump_vec2_r
		version 300 es
		values
		{
			input vec2 in0 = [ vec2(0.0, 0.5) | vec2(1.0, 1.25) | vec2(-0.5, -2.25) | vec2(-32.0, 64.0) | vec2(-0.75, -0.0322580645161) ];
			output float out0 = [ 0.0 | 1.0 | -0.5 | -32.0 | -0.75 ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.r;
				${OUTPUT}
			}
		""
	end

	case mediump_vec2_rr
		version 300 es
		values
		{
			input vec2 in0 = [ vec2(0.0, 0.5) | vec2(1.0, 1.25) | vec2(-0.5, -2.25) | vec2(-32.0, 64.0) | vec2(-0.75, -0.0322580645161) ];
			output vec2 out0 = [ vec2(0.0, 0.0) | vec2(1.0, 1.0) | vec2(-0.5, -0.5) | vec2(-32.0, -32.0) | vec2(-0.75, -0.75) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.rr;
				${OUTPUT}
			}
		""
	end

	case mediump_vec2_rg
		version 300 es
		values
		{
			input vec2 in0 = [ vec2(0.0, 0.5) | vec2(1.0, 1.25) | vec2(-0.5, -2.25) | vec2(-32.0, 64.0) | vec2(-0.75, -0.0322580645161) ];
			output vec2 out0 = [ vec2(0.0, 0.5) | vec2(1.0, 1.25) | vec2(-0.5, -2.25) | vec2(-32.0, 64.0) | vec2(-0.75, -0.0322580645161) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.rg;
				${OUTPUT}
			}
		""
	end

	case mediump_vec2_gr
		version 300 es
		values
		{
			input vec2 in0 = [ vec2(0.0, 0.5) | vec2(1.0, 1.25) | vec2(-0.5, -2.25) | vec2(-32.0, 64.0) | vec2(-0.75, -0.0322580645161) ];
			output vec2 out0 = [ vec2(0.5, 0.0) | vec2(1.25, 1.0) | vec2(-2.25, -0.5) | vec2(64.0, -32.0) | vec2(-0.0322580645161, -0.75) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.gr;
				${OUTPUT}
			}
		""
	end

	case mediump_vec2_grg
		version 300 es
		values
		{
			input vec2 in0 = [ vec2(0.0, 0.5) | vec2(1.0, 1.25) | vec2(-0.5, -2.25) | vec2(-32.0, 64.0) | vec2(-0.75, -0.0322580645161) ];
			output vec3 out0 = [ vec3(0.5, 0.0, 0.5) | vec3(1.25, 1.0, 1.25) | vec3(-2.25, -0.5, -2.25) | vec3(64.0, -32.0, 64.0) | vec3(-0.0322580645161, -0.75, -0.0322580645161) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.grg;
				${OUTPUT}
			}
		""
	end

	case mediump_vec2_rgrr
		version 300 es
		values
		{
			input vec2 in0 = [ vec2(0.0, 0.5) | vec2(1.0, 1.25) | vec2(-0.5, -2.25) | vec2(-32.0, 64.0) | vec2(-0.75, -0.0322580645161) ];
			output vec4 out0 = [ vec4(0.0, 0.5, 0.0, 0.0) | vec4(1.0, 1.25, 1.0, 1.0) | vec4(-0.5, -2.25, -0.5, -0.5) | vec4(-32.0, 64.0, -32.0, -32.0) | vec4(-0.75, -0.0322580645161, -0.75, -0.75) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.rgrr;
				${OUTPUT}
			}
		""
	end

	case mediump_vec2_gggg
		version 300 es
		values
		{
			input vec2 in0 = [ vec2(0.0, 0.5) | vec2(1.0, 1.25) | vec2(-0.5, -2.25) | vec2(-32.0, 64.0) | vec2(-0.75, -0.0322580645161) ];
			output vec4 out0 = [ vec4(0.5, 0.5, 0.5, 0.5) | vec4(1.25, 1.25, 1.25, 1.25) | vec4(-2.25, -2.25, -2.25, -2.25) | vec4(64.0, 64.0, 64.0, 64.0) | vec4(-0.0322580645161, -0.0322580645161, -0.0322580645161, -0.0322580645161) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.gggg;
				${OUTPUT}
			}
		""
	end

	case mediump_vec3_x
		version 300 es
		values
		{
			input vec3 in0 = [ vec3(0.0, 0.5, 0.75) | vec3(1.0, 1.25, 1.125) | vec3(-0.5, -2.25, -4.875) | vec3(-32.0, 64.0, -51.0) | vec3(-0.75, -0.0322580645161, 0.0526315789474) ];
			output float out0 = [ 0.0 | 1.0 | -0.5 | -32.0 | -0.75 ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.x;
				${OUTPUT}
			}
		""
	end

	case mediump_vec3_z
		version 300 es
		values
		{
			input vec3 in0 = [ vec3(0.0, 0.5, 0.75) | vec3(1.0, 1.25, 1.125) | vec3(-0.5, -2.25, -4.875) | vec3(-32.0, 64.0, -51.0) | vec3(-0.75, -0.0322580645161, 0.0526315789474) ];
			output float out0 = [ 0.75 | 1.125 | -4.875 | -51.0 | 0.0526315789474 ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.z;
				${OUTPUT}
			}
		""
	end

	case mediump_vec3_xz
		version 300 es
		values
		{
			input vec3 in0 = [ vec3(0.0, 0.5, 0.75) | vec3(1.0, 1.25, 1.125) | vec3(-0.5, -2.25, -4.875) | vec3(-32.0, 64.0, -51.0) | vec3(-0.75, -0.0322580645161, 0.0526315789474) ];
			output vec2 out0 = [ vec2(0.0, 0.75) | vec2(1.0, 1.125) | vec2(-0.5, -4.875) | vec2(-32.0, -51.0) | vec2(-0.75, 0.0526315789474) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.xz;
				${OUTPUT}
			}
		""
	end

	case mediump_vec3_zz
		version 300 es
		values
		{
			input vec3 in0 = [ vec3(0.0, 0.5, 0.75) | vec3(1.0, 1.25, 1.125) | vec3(-0.5, -2.25, -4.875) | vec3(-32.0, 64.0, -51.0) | vec3(-0.75, -0.0322580645161, 0.0526315789474) ];
			output vec2 out0 = [ vec2(0.75, 0.75) | vec2(1.125, 1.125) | vec2(-4.875, -4.875) | vec2(-51.0, -51.0) | vec2(0.0526315789474, 0.0526315789474) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.zz;
				${OUTPUT}
			}
		""
	end

	case mediump_vec3_xyz
		version 300 es
		values
		{
			input vec3 in0 = [ vec3(0.0, 0.5, 0.75) | vec3(1.0, 1.25, 1.125) | vec3(-0.5, -2.25, -4.875) | vec3(-32.0, 64.0, -51.0) | vec3(-0.75, -0.0322580645161, 0.0526315789474) ];
			output vec3 out0 = [ vec3(0.0, 0.5, 0.75) | vec3(1.0, 1.25, 1.125) | vec3(-0.5, -2.25, -4.875) | vec3(-32.0, 64.0, -51.0) | vec3(-0.75, -0.0322580645161, 0.0526315789474) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.xyz;
				${OUTPUT}
			}
		""
	end

	case mediump_vec3_zyx
		version 300 es
		values
		{
			input vec3 in0 = [ vec3(0.0, 0.5, 0.75) | vec3(1.0, 1.25, 1.125) | vec3(-0.5, -2.25, -4.875) | vec3(-32.0, 64.0, -51.0) | vec3(-0.75, -0.0322580645161, 0.0526315789474) ];
			output vec3 out0 = [ vec3(0.75, 0.5, 0.0) | vec3(1.125, 1.25, 1.0) | vec3(-4.875, -2.25, -0.5) | vec3(-51.0, 64.0, -32.0) | vec3(0.0526315789474, -0.0322580645161, -0.75) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.zyx;
				${OUTPUT}
			}
		""
	end

	case mediump_vec3_xxx
		version 300 es
		values
		{
			input vec3 in0 = [ vec3(0.0, 0.5, 0.75) | vec3(1.0, 1.25, 1.125) | vec3(-0.5, -2.25, -4.875) | vec3(-32.0, 64.0, -51.0) | vec3(-0.75, -0.0322580645161, 0.0526315789474) ];
			output vec3 out0 = [ vec3(0.0, 0.0, 0.0) | vec3(1.0, 1.0, 1.0) | vec3(-0.5, -0.5, -0.5) | vec3(-32.0, -32.0, -32.0) | vec3(-0.75, -0.75, -0.75) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.xxx;
				${OUTPUT}
			}
		""
	end

	case mediump_vec3_zzz
		version 300 es
		values
		{
			input vec3 in0 = [ vec3(0.0, 0.5, 0.75) | vec3(1.0, 1.25, 1.125) | vec3(-0.5, -2.25, -4.875) | vec3(-32.0, 64.0, -51.0) | vec3(-0.75, -0.0322580645161, 0.0526315789474) ];
			output vec3 out0 = [ vec3(0.75, 0.75, 0.75) | vec3(1.125, 1.125, 1.125) | vec3(-4.875, -4.875, -4.875) | vec3(-51.0, -51.0, -51.0) | vec3(0.0526315789474, 0.0526315789474, 0.0526315789474) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.zzz;
				${OUTPUT}
			}
		""
	end

	case mediump_vec3_zzy
		version 300 es
		values
		{
			input vec3 in0 = [ vec3(0.0, 0.5, 0.75) | vec3(1.0, 1.25, 1.125) | vec3(-0.5, -2.25, -4.875) | vec3(-32.0, 64.0, -51.0) | vec3(-0.75, -0.0322580645161, 0.0526315789474) ];
			output vec3 out0 = [ vec3(0.75, 0.75, 0.5) | vec3(1.125, 1.125, 1.25) | vec3(-4.875, -4.875, -2.25) | vec3(-51.0, -51.0, 64.0) | vec3(0.0526315789474, 0.0526315789474, -0.0322580645161) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.zzy;
				${OUTPUT}
			}
		""
	end

	case mediump_vec3_yxy
		version 300 es
		values
		{
			input vec3 in0 = [ vec3(0.0, 0.5, 0.75) | vec3(1.0, 1.25, 1.125) | vec3(-0.5, -2.25, -4.875) | vec3(-32.0, 64.0, -51.0) | vec3(-0.75, -0.0322580645161, 0.0526315789474) ];
			output vec3 out0 = [ vec3(0.5, 0.0, 0.5) | vec3(1.25, 1.0, 1.25) | vec3(-2.25, -0.5, -2.25) | vec3(64.0, -32.0, 64.0) | vec3(-0.0322580645161, -0.75, -0.0322580645161) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.yxy;
				${OUTPUT}
			}
		""
	end

	case mediump_vec3_xzx
		version 300 es
		values
		{
			input vec3 in0 = [ vec3(0.0, 0.5, 0.75) | vec3(1.0, 1.25, 1.125) | vec3(-0.5, -2.25, -4.875) | vec3(-32.0, 64.0, -51.0) | vec3(-0.75, -0.0322580645161, 0.0526315789474) ];
			output vec3 out0 = [ vec3(0.0, 0.75, 0.0) | vec3(1.0, 1.125, 1.0) | vec3(-0.5, -4.875, -0.5) | vec3(-32.0, -51.0, -32.0) | vec3(-0.75, 0.0526315789474, -0.75) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.xzx;
				${OUTPUT}
			}
		""
	end

	case mediump_vec3_xyyx
		version 300 es
		values
		{
			input vec3 in0 = [ vec3(0.0, 0.5, 0.75) | vec3(1.0, 1.25, 1.125) | vec3(-0.5, -2.25, -4.875) | vec3(-32.0, 64.0, -51.0) | vec3(-0.75, -0.0322580645161, 0.0526315789474) ];
			output vec4 out0 = [ vec4(0.0, 0.5, 0.5, 0.0) | vec4(1.0, 1.25, 1.25, 1.0) | vec4(-0.5, -2.25, -2.25, -0.5) | vec4(-32.0, 64.0, 64.0, -32.0) | vec4(-0.75, -0.0322580645161, -0.0322580645161, -0.75) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.xyyx;
				${OUTPUT}
			}
		""
	end

	case mediump_vec3_zzzz
		version 300 es
		values
		{
			input vec3 in0 = [ vec3(0.0, 0.5, 0.75) | vec3(1.0, 1.25, 1.125) | vec3(-0.5, -2.25, -4.875) | vec3(-32.0, 64.0, -51.0) | vec3(-0.75, -0.0322580645161, 0.0526315789474) ];
			output vec4 out0 = [ vec4(0.75, 0.75, 0.75, 0.75) | vec4(1.125, 1.125, 1.125, 1.125) | vec4(-4.875, -4.875, -4.875, -4.875) | vec4(-51.0, -51.0, -51.0, -51.0) | vec4(0.0526315789474, 0.0526315789474, 0.0526315789474, 0.0526315789474) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.zzzz;
				${OUTPUT}
			}
		""
	end

	case mediump_vec3_s
		version 300 es
		values
		{
			input vec3 in0 = [ vec3(0.0, 0.5, 0.75) | vec3(1.0, 1.25, 1.125) | vec3(-0.5, -2.25, -4.875) | vec3(-32.0, 64.0, -51.0) | vec3(-0.75, -0.0322580645161, 0.0526315789474) ];
			output float out0 = [ 0.0 | 1.0 | -0.5 | -32.0 | -0.75 ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.s;
				${OUTPUT}
			}
		""
	end

	case mediump_vec3_p
		version 300 es
		values
		{
			input vec3 in0 = [ vec3(0.0, 0.5, 0.75) | vec3(1.0, 1.25, 1.125) | vec3(-0.5, -2.25, -4.875) | vec3(-32.0, 64.0, -51.0) | vec3(-0.75, -0.0322580645161, 0.0526315789474) ];
			output float out0 = [ 0.75 | 1.125 | -4.875 | -51.0 | 0.0526315789474 ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.p;
				${OUTPUT}
			}
		""
	end

	case mediump_vec3_sp
		version 300 es
		values
		{
			input vec3 in0 = [ vec3(0.0, 0.5, 0.75) | vec3(1.0, 1.25, 1.125) | vec3(-0.5, -2.25, -4.875) | vec3(-32.0, 64.0, -51.0) | vec3(-0.75, -0.0322580645161, 0.0526315789474) ];
			output vec2 out0 = [ vec2(0.0, 0.75) | vec2(1.0, 1.125) | vec2(-0.5, -4.875) | vec2(-32.0, -51.0) | vec2(-0.75, 0.0526315789474) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.sp;
				${OUTPUT}
			}
		""
	end

	case mediump_vec3_pp
		version 300 es
		values
		{
			input vec3 in0 = [ vec3(0.0, 0.5, 0.75) | vec3(1.0, 1.25, 1.125) | vec3(-0.5, -2.25, -4.875) | vec3(-32.0, 64.0, -51.0) | vec3(-0.75, -0.0322580645161, 0.0526315789474) ];
			output vec2 out0 = [ vec2(0.75, 0.75) | vec2(1.125, 1.125) | vec2(-4.875, -4.875) | vec2(-51.0, -51.0) | vec2(0.0526315789474, 0.0526315789474) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.pp;
				${OUTPUT}
			}
		""
	end

	case mediump_vec3_stp
		version 300 es
		values
		{
			input vec3 in0 = [ vec3(0.0, 0.5, 0.75) | vec3(1.0, 1.25, 1.125) | vec3(-0.5, -2.25, -4.875) | vec3(-32.0, 64.0, -51.0) | vec3(-0.75, -0.0322580645161, 0.0526315789474) ];
			output vec3 out0 = [ vec3(0.0, 0.5, 0.75) | vec3(1.0, 1.25, 1.125) | vec3(-0.5, -2.25, -4.875) | vec3(-32.0, 64.0, -51.0) | vec3(-0.75, -0.0322580645161, 0.0526315789474) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.stp;
				${OUTPUT}
			}
		""
	end

	case mediump_vec3_pts
		version 300 es
		values
		{
			input vec3 in0 = [ vec3(0.0, 0.5, 0.75) | vec3(1.0, 1.25, 1.125) | vec3(-0.5, -2.25, -4.875) | vec3(-32.0, 64.0, -51.0) | vec3(-0.75, -0.0322580645161, 0.0526315789474) ];
			output vec3 out0 = [ vec3(0.75, 0.5, 0.0) | vec3(1.125, 1.25, 1.0) | vec3(-4.875, -2.25, -0.5) | vec3(-51.0, 64.0, -32.0) | vec3(0.0526315789474, -0.0322580645161, -0.75) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.pts;
				${OUTPUT}
			}
		""
	end

	case mediump_vec3_sss
		version 300 es
		values
		{
			input vec3 in0 = [ vec3(0.0, 0.5, 0.75) | vec3(1.0, 1.25, 1.125) | vec3(-0.5, -2.25, -4.875) | vec3(-32.0, 64.0, -51.0) | vec3(-0.75, -0.0322580645161, 0.0526315789474) ];
			output vec3 out0 = [ vec3(0.0, 0.0, 0.0) | vec3(1.0, 1.0, 1.0) | vec3(-0.5, -0.5, -0.5) | vec3(-32.0, -32.0, -32.0) | vec3(-0.75, -0.75, -0.75) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.sss;
				${OUTPUT}
			}
		""
	end

	case mediump_vec3_ppp
		version 300 es
		values
		{
			input vec3 in0 = [ vec3(0.0, 0.5, 0.75) | vec3(1.0, 1.25, 1.125) | vec3(-0.5, -2.25, -4.875) | vec3(-32.0, 64.0, -51.0) | vec3(-0.75, -0.0322580645161, 0.0526315789474) ];
			output vec3 out0 = [ vec3(0.75, 0.75, 0.75) | vec3(1.125, 1.125, 1.125) | vec3(-4.875, -4.875, -4.875) | vec3(-51.0, -51.0, -51.0) | vec3(0.0526315789474, 0.0526315789474, 0.0526315789474) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.ppp;
				${OUTPUT}
			}
		""
	end

	case mediump_vec3_ppt
		version 300 es
		values
		{
			input vec3 in0 = [ vec3(0.0, 0.5, 0.75) | vec3(1.0, 1.25, 1.125) | vec3(-0.5, -2.25, -4.875) | vec3(-32.0, 64.0, -51.0) | vec3(-0.75, -0.0322580645161, 0.0526315789474) ];
			output vec3 out0 = [ vec3(0.75, 0.75, 0.5) | vec3(1.125, 1.125, 1.25) | vec3(-4.875, -4.875, -2.25) | vec3(-51.0, -51.0, 64.0) | vec3(0.0526315789474, 0.0526315789474, -0.0322580645161) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.ppt;
				${OUTPUT}
			}
		""
	end

	case mediump_vec3_tst
		version 300 es
		values
		{
			input vec3 in0 = [ vec3(0.0, 0.5, 0.75) | vec3(1.0, 1.25, 1.125) | vec3(-0.5, -2.25, -4.875) | vec3(-32.0, 64.0, -51.0) | vec3(-0.75, -0.0322580645161, 0.0526315789474) ];
			output vec3 out0 = [ vec3(0.5, 0.0, 0.5) | vec3(1.25, 1.0, 1.25) | vec3(-2.25, -0.5, -2.25) | vec3(64.0, -32.0, 64.0) | vec3(-0.0322580645161, -0.75, -0.0322580645161) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.tst;
				${OUTPUT}
			}
		""
	end

	case mediump_vec3_sps
		version 300 es
		values
		{
			input vec3 in0 = [ vec3(0.0, 0.5, 0.75) | vec3(1.0, 1.25, 1.125) | vec3(-0.5, -2.25, -4.875) | vec3(-32.0, 64.0, -51.0) | vec3(-0.75, -0.0322580645161, 0.0526315789474) ];
			output vec3 out0 = [ vec3(0.0, 0.75, 0.0) | vec3(1.0, 1.125, 1.0) | vec3(-0.5, -4.875, -0.5) | vec3(-32.0, -51.0, -32.0) | vec3(-0.75, 0.0526315789474, -0.75) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.sps;
				${OUTPUT}
			}
		""
	end

	case mediump_vec3_stts
		version 300 es
		values
		{
			input vec3 in0 = [ vec3(0.0, 0.5, 0.75) | vec3(1.0, 1.25, 1.125) | vec3(-0.5, -2.25, -4.875) | vec3(-32.0, 64.0, -51.0) | vec3(-0.75, -0.0322580645161, 0.0526315789474) ];
			output vec4 out0 = [ vec4(0.0, 0.5, 0.5, 0.0) | vec4(1.0, 1.25, 1.25, 1.0) | vec4(-0.5, -2.25, -2.25, -0.5) | vec4(-32.0, 64.0, 64.0, -32.0) | vec4(-0.75, -0.0322580645161, -0.0322580645161, -0.75) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.stts;
				${OUTPUT}
			}
		""
	end

	case mediump_vec3_pppp
		version 300 es
		values
		{
			input vec3 in0 = [ vec3(0.0, 0.5, 0.75) | vec3(1.0, 1.25, 1.125) | vec3(-0.5, -2.25, -4.875) | vec3(-32.0, 64.0, -51.0) | vec3(-0.75, -0.0322580645161, 0.0526315789474) ];
			output vec4 out0 = [ vec4(0.75, 0.75, 0.75, 0.75) | vec4(1.125, 1.125, 1.125, 1.125) | vec4(-4.875, -4.875, -4.875, -4.875) | vec4(-51.0, -51.0, -51.0, -51.0) | vec4(0.0526315789474, 0.0526315789474, 0.0526315789474, 0.0526315789474) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.pppp;
				${OUTPUT}
			}
		""
	end

	case mediump_vec3_r
		version 300 es
		values
		{
			input vec3 in0 = [ vec3(0.0, 0.5, 0.75) | vec3(1.0, 1.25, 1.125) | vec3(-0.5, -2.25, -4.875) | vec3(-32.0, 64.0, -51.0) | vec3(-0.75, -0.0322580645161, 0.0526315789474) ];
			output float out0 = [ 0.0 | 1.0 | -0.5 | -32.0 | -0.75 ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.r;
				${OUTPUT}
			}
		""
	end

	case mediump_vec3_b
		version 300 es
		values
		{
			input vec3 in0 = [ vec3(0.0, 0.5, 0.75) | vec3(1.0, 1.25, 1.125) | vec3(-0.5, -2.25, -4.875) | vec3(-32.0, 64.0, -51.0) | vec3(-0.75, -0.0322580645161, 0.0526315789474) ];
			output float out0 = [ 0.75 | 1.125 | -4.875 | -51.0 | 0.0526315789474 ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.b;
				${OUTPUT}
			}
		""
	end

	case mediump_vec3_rb
		version 300 es
		values
		{
			input vec3 in0 = [ vec3(0.0, 0.5, 0.75) | vec3(1.0, 1.25, 1.125) | vec3(-0.5, -2.25, -4.875) | vec3(-32.0, 64.0, -51.0) | vec3(-0.75, -0.0322580645161, 0.0526315789474) ];
			output vec2 out0 = [ vec2(0.0, 0.75) | vec2(1.0, 1.125) | vec2(-0.5, -4.875) | vec2(-32.0, -51.0) | vec2(-0.75, 0.0526315789474) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.rb;
				${OUTPUT}
			}
		""
	end

	case mediump_vec3_bb
		version 300 es
		values
		{
			input vec3 in0 = [ vec3(0.0, 0.5, 0.75) | vec3(1.0, 1.25, 1.125) | vec3(-0.5, -2.25, -4.875) | vec3(-32.0, 64.0, -51.0) | vec3(-0.75, -0.0322580645161, 0.0526315789474) ];
			output vec2 out0 = [ vec2(0.75, 0.75) | vec2(1.125, 1.125) | vec2(-4.875, -4.875) | vec2(-51.0, -51.0) | vec2(0.0526315789474, 0.0526315789474) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.bb;
				${OUTPUT}
			}
		""
	end

	case mediump_vec3_rgb
		version 300 es
		values
		{
			input vec3 in0 = [ vec3(0.0, 0.5, 0.75) | vec3(1.0, 1.25, 1.125) | vec3(-0.5, -2.25, -4.875) | vec3(-32.0, 64.0, -51.0) | vec3(-0.75, -0.0322580645161, 0.0526315789474) ];
			output vec3 out0 = [ vec3(0.0, 0.5, 0.75) | vec3(1.0, 1.25, 1.125) | vec3(-0.5, -2.25, -4.875) | vec3(-32.0, 64.0, -51.0) | vec3(-0.75, -0.0322580645161, 0.0526315789474) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.rgb;
				${OUTPUT}
			}
		""
	end

	case mediump_vec3_bgr
		version 300 es
		values
		{
			input vec3 in0 = [ vec3(0.0, 0.5, 0.75) | vec3(1.0, 1.25, 1.125) | vec3(-0.5, -2.25, -4.875) | vec3(-32.0, 64.0, -51.0) | vec3(-0.75, -0.0322580645161, 0.0526315789474) ];
			output vec3 out0 = [ vec3(0.75, 0.5, 0.0) | vec3(1.125, 1.25, 1.0) | vec3(-4.875, -2.25, -0.5) | vec3(-51.0, 64.0, -32.0) | vec3(0.0526315789474, -0.0322580645161, -0.75) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.bgr;
				${OUTPUT}
			}
		""
	end

	case mediump_vec3_rrr
		version 300 es
		values
		{
			input vec3 in0 = [ vec3(0.0, 0.5, 0.75) | vec3(1.0, 1.25, 1.125) | vec3(-0.5, -2.25, -4.875) | vec3(-32.0, 64.0, -51.0) | vec3(-0.75, -0.0322580645161, 0.0526315789474) ];
			output vec3 out0 = [ vec3(0.0, 0.0, 0.0) | vec3(1.0, 1.0, 1.0) | vec3(-0.5, -0.5, -0.5) | vec3(-32.0, -32.0, -32.0) | vec3(-0.75, -0.75, -0.75) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.rrr;
				${OUTPUT}
			}
		""
	end

	case mediump_vec3_bbb
		version 300 es
		values
		{
			input vec3 in0 = [ vec3(0.0, 0.5, 0.75) | vec3(1.0, 1.25, 1.125) | vec3(-0.5, -2.25, -4.875) | vec3(-32.0, 64.0, -51.0) | vec3(-0.75, -0.0322580645161, 0.0526315789474) ];
			output vec3 out0 = [ vec3(0.75, 0.75, 0.75) | vec3(1.125, 1.125, 1.125) | vec3(-4.875, -4.875, -4.875) | vec3(-51.0, -51.0, -51.0) | vec3(0.0526315789474, 0.0526315789474, 0.0526315789474) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.bbb;
				${OUTPUT}
			}
		""
	end

	case mediump_vec3_bbg
		version 300 es
		values
		{
			input vec3 in0 = [ vec3(0.0, 0.5, 0.75) | vec3(1.0, 1.25, 1.125) | vec3(-0.5, -2.25, -4.875) | vec3(-32.0, 64.0, -51.0) | vec3(-0.75, -0.0322580645161, 0.0526315789474) ];
			output vec3 out0 = [ vec3(0.75, 0.75, 0.5) | vec3(1.125, 1.125, 1.25) | vec3(-4.875, -4.875, -2.25) | vec3(-51.0, -51.0, 64.0) | vec3(0.0526315789474, 0.0526315789474, -0.0322580645161) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.bbg;
				${OUTPUT}
			}
		""
	end

	case mediump_vec3_grg
		version 300 es
		values
		{
			input vec3 in0 = [ vec3(0.0, 0.5, 0.75) | vec3(1.0, 1.25, 1.125) | vec3(-0.5, -2.25, -4.875) | vec3(-32.0, 64.0, -51.0) | vec3(-0.75, -0.0322580645161, 0.0526315789474) ];
			output vec3 out0 = [ vec3(0.5, 0.0, 0.5) | vec3(1.25, 1.0, 1.25) | vec3(-2.25, -0.5, -2.25) | vec3(64.0, -32.0, 64.0) | vec3(-0.0322580645161, -0.75, -0.0322580645161) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.grg;
				${OUTPUT}
			}
		""
	end

	case mediump_vec3_rbr
		version 300 es
		values
		{
			input vec3 in0 = [ vec3(0.0, 0.5, 0.75) | vec3(1.0, 1.25, 1.125) | vec3(-0.5, -2.25, -4.875) | vec3(-32.0, 64.0, -51.0) | vec3(-0.75, -0.0322580645161, 0.0526315789474) ];
			output vec3 out0 = [ vec3(0.0, 0.75, 0.0) | vec3(1.0, 1.125, 1.0) | vec3(-0.5, -4.875, -0.5) | vec3(-32.0, -51.0, -32.0) | vec3(-0.75, 0.0526315789474, -0.75) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.rbr;
				${OUTPUT}
			}
		""
	end

	case mediump_vec3_rggr
		version 300 es
		values
		{
			input vec3 in0 = [ vec3(0.0, 0.5, 0.75) | vec3(1.0, 1.25, 1.125) | vec3(-0.5, -2.25, -4.875) | vec3(-32.0, 64.0, -51.0) | vec3(-0.75, -0.0322580645161, 0.0526315789474) ];
			output vec4 out0 = [ vec4(0.0, 0.5, 0.5, 0.0) | vec4(1.0, 1.25, 1.25, 1.0) | vec4(-0.5, -2.25, -2.25, -0.5) | vec4(-32.0, 64.0, 64.0, -32.0) | vec4(-0.75, -0.0322580645161, -0.0322580645161, -0.75) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.rggr;
				${OUTPUT}
			}
		""
	end

	case mediump_vec3_bbbb
		version 300 es
		values
		{
			input vec3 in0 = [ vec3(0.0, 0.5, 0.75) | vec3(1.0, 1.25, 1.125) | vec3(-0.5, -2.25, -4.875) | vec3(-32.0, 64.0, -51.0) | vec3(-0.75, -0.0322580645161, 0.0526315789474) ];
			output vec4 out0 = [ vec4(0.75, 0.75, 0.75, 0.75) | vec4(1.125, 1.125, 1.125, 1.125) | vec4(-4.875, -4.875, -4.875, -4.875) | vec4(-51.0, -51.0, -51.0, -51.0) | vec4(0.0526315789474, 0.0526315789474, 0.0526315789474, 0.0526315789474) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.bbbb;
				${OUTPUT}
			}
		""
	end

	case mediump_vec4_x
		version 300 es
		values
		{
			input vec4 in0 = [ vec4(0.0, 0.5, 0.75, 0.825) | vec4(1.0, 1.25, 1.125, 1.75) | vec4(-0.5, -2.25, -4.875, 9.0) | vec4(-32.0, 64.0, -51.0, 24.0) | vec4(-0.75, -0.0322580645161, 0.0526315789474, 0.25) ];
			output float out0 = [ 0.0 | 1.0 | -0.5 | -32.0 | -0.75 ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.x;
				${OUTPUT}
			}
		""
	end

	case mediump_vec4_w
		version 300 es
		values
		{
			input vec4 in0 = [ vec4(0.0, 0.5, 0.75, 0.825) | vec4(1.0, 1.25, 1.125, 1.75) | vec4(-0.5, -2.25, -4.875, 9.0) | vec4(-32.0, 64.0, -51.0, 24.0) | vec4(-0.75, -0.0322580645161, 0.0526315789474, 0.25) ];
			output float out0 = [ 0.825 | 1.75 | 9.0 | 24.0 | 0.25 ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.w;
				${OUTPUT}
			}
		""
	end

	case mediump_vec4_wx
		version 300 es
		values
		{
			input vec4 in0 = [ vec4(0.0, 0.5, 0.75, 0.825) | vec4(1.0, 1.25, 1.125, 1.75) | vec4(-0.5, -2.25, -4.875, 9.0) | vec4(-32.0, 64.0, -51.0, 24.0) | vec4(-0.75, -0.0322580645161, 0.0526315789474, 0.25) ];
			output vec2 out0 = [ vec2(0.825, 0.0) | vec2(1.75, 1.0) | vec2(9.0, -0.5) | vec2(24.0, -32.0) | vec2(0.25, -0.75) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.wx;
				${OUTPUT}
			}
		""
	end

	case mediump_vec4_wz
		version 300 es
		values
		{
			input vec4 in0 = [ vec4(0.0, 0.5, 0.75, 0.825) | vec4(1.0, 1.25, 1.125, 1.75) | vec4(-0.5, -2.25, -4.875, 9.0) | vec4(-32.0, 64.0, -51.0, 24.0) | vec4(-0.75, -0.0322580645161, 0.0526315789474, 0.25) ];
			output vec2 out0 = [ vec2(0.825, 0.75) | vec2(1.75, 1.125) | vec2(9.0, -4.875) | vec2(24.0, -51.0) | vec2(0.25, 0.0526315789474) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.wz;
				${OUTPUT}
			}
		""
	end

	case mediump_vec4_www
		version 300 es
		values
		{
			input vec4 in0 = [ vec4(0.0, 0.5, 0.75, 0.825) | vec4(1.0, 1.25, 1.125, 1.75) | vec4(-0.5, -2.25, -4.875, 9.0) | vec4(-32.0, 64.0, -51.0, 24.0) | vec4(-0.75, -0.0322580645161, 0.0526315789474, 0.25) ];
			output vec3 out0 = [ vec3(0.825, 0.825, 0.825) | vec3(1.75, 1.75, 1.75) | vec3(9.0, 9.0, 9.0) | vec3(24.0, 24.0, 24.0) | vec3(0.25, 0.25, 0.25) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.www;
				${OUTPUT}
			}
		""
	end

	case mediump_vec4_yyw
		version 300 es
		values
		{
			input vec4 in0 = [ vec4(0.0, 0.5, 0.75, 0.825) | vec4(1.0, 1.25, 1.125, 1.75) | vec4(-0.5, -2.25, -4.875, 9.0) | vec4(-32.0, 64.0, -51.0, 24.0) | vec4(-0.75, -0.0322580645161, 0.0526315789474, 0.25) ];
			output vec3 out0 = [ vec3(0.5, 0.5, 0.825) | vec3(1.25, 1.25, 1.75) | vec3(-2.25, -2.25, 9.0) | vec3(64.0, 64.0, 24.0) | vec3(-0.0322580645161, -0.0322580645161, 0.25) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.yyw;
				${OUTPUT}
			}
		""
	end

	case mediump_vec4_wzy
		version 300 es
		values
		{
			input vec4 in0 = [ vec4(0.0, 0.5, 0.75, 0.825) | vec4(1.0, 1.25, 1.125, 1.75) | vec4(-0.5, -2.25, -4.875, 9.0) | vec4(-32.0, 64.0, -51.0, 24.0) | vec4(-0.75, -0.0322580645161, 0.0526315789474, 0.25) ];
			output vec3 out0 = [ vec3(0.825, 0.75, 0.5) | vec3(1.75, 1.125, 1.25) | vec3(9.0, -4.875, -2.25) | vec3(24.0, -51.0, 64.0) | vec3(0.25, 0.0526315789474, -0.0322580645161) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.wzy;
				${OUTPUT}
			}
		""
	end

	case mediump_vec4_xyzw
		version 300 es
		values
		{
			input vec4 in0 = [ vec4(0.0, 0.5, 0.75, 0.825) | vec4(1.0, 1.25, 1.125, 1.75) | vec4(-0.5, -2.25, -4.875, 9.0) | vec4(-32.0, 64.0, -51.0, 24.0) | vec4(-0.75, -0.0322580645161, 0.0526315789474, 0.25) ];
			output vec4 out0 = [ vec4(0.0, 0.5, 0.75, 0.825) | vec4(1.0, 1.25, 1.125, 1.75) | vec4(-0.5, -2.25, -4.875, 9.0) | vec4(-32.0, 64.0, -51.0, 24.0) | vec4(-0.75, -0.0322580645161, 0.0526315789474, 0.25) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.xyzw;
				${OUTPUT}
			}
		""
	end

	case mediump_vec4_wzyx
		version 300 es
		values
		{
			input vec4 in0 = [ vec4(0.0, 0.5, 0.75, 0.825) | vec4(1.0, 1.25, 1.125, 1.75) | vec4(-0.5, -2.25, -4.875, 9.0) | vec4(-32.0, 64.0, -51.0, 24.0) | vec4(-0.75, -0.0322580645161, 0.0526315789474, 0.25) ];
			output vec4 out0 = [ vec4(0.825, 0.75, 0.5, 0.0) | vec4(1.75, 1.125, 1.25, 1.0) | vec4(9.0, -4.875, -2.25, -0.5) | vec4(24.0, -51.0, 64.0, -32.0) | vec4(0.25, 0.0526315789474, -0.0322580645161, -0.75) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.wzyx;
				${OUTPUT}
			}
		""
	end

	case mediump_vec4_xxxx
		version 300 es
		values
		{
			input vec4 in0 = [ vec4(0.0, 0.5, 0.75, 0.825) | vec4(1.0, 1.25, 1.125, 1.75) | vec4(-0.5, -2.25, -4.875, 9.0) | vec4(-32.0, 64.0, -51.0, 24.0) | vec4(-0.75, -0.0322580645161, 0.0526315789474, 0.25) ];
			output vec4 out0 = [ vec4(0.0, 0.0, 0.0, 0.0) | vec4(1.0, 1.0, 1.0, 1.0) | vec4(-0.5, -0.5, -0.5, -0.5) | vec4(-32.0, -32.0, -32.0, -32.0) | vec4(-0.75, -0.75, -0.75, -0.75) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.xxxx;
				${OUTPUT}
			}
		""
	end

	case mediump_vec4_yyyy
		version 300 es
		values
		{
			input vec4 in0 = [ vec4(0.0, 0.5, 0.75, 0.825) | vec4(1.0, 1.25, 1.125, 1.75) | vec4(-0.5, -2.25, -4.875, 9.0) | vec4(-32.0, 64.0, -51.0, 24.0) | vec4(-0.75, -0.0322580645161, 0.0526315789474, 0.25) ];
			output vec4 out0 = [ vec4(0.5, 0.5, 0.5, 0.5) | vec4(1.25, 1.25, 1.25, 1.25) | vec4(-2.25, -2.25, -2.25, -2.25) | vec4(64.0, 64.0, 64.0, 64.0) | vec4(-0.0322580645161, -0.0322580645161, -0.0322580645161, -0.0322580645161) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.yyyy;
				${OUTPUT}
			}
		""
	end

	case mediump_vec4_wwww
		version 300 es
		values
		{
			input vec4 in0 = [ vec4(0.0, 0.5, 0.75, 0.825) | vec4(1.0, 1.25, 1.125, 1.75) | vec4(-0.5, -2.25, -4.875, 9.0) | vec4(-32.0, 64.0, -51.0, 24.0) | vec4(-0.75, -0.0322580645161, 0.0526315789474, 0.25) ];
			output vec4 out0 = [ vec4(0.825, 0.825, 0.825, 0.825) | vec4(1.75, 1.75, 1.75, 1.75) | vec4(9.0, 9.0, 9.0, 9.0) | vec4(24.0, 24.0, 24.0, 24.0) | vec4(0.25, 0.25, 0.25, 0.25) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.wwww;
				${OUTPUT}
			}
		""
	end

	case mediump_vec4_wzzw
		version 300 es
		values
		{
			input vec4 in0 = [ vec4(0.0, 0.5, 0.75, 0.825) | vec4(1.0, 1.25, 1.125, 1.75) | vec4(-0.5, -2.25, -4.875, 9.0) | vec4(-32.0, 64.0, -51.0, 24.0) | vec4(-0.75, -0.0322580645161, 0.0526315789474, 0.25) ];
			output vec4 out0 = [ vec4(0.825, 0.75, 0.75, 0.825) | vec4(1.75, 1.125, 1.125, 1.75) | vec4(9.0, -4.875, -4.875, 9.0) | vec4(24.0, -51.0, -51.0, 24.0) | vec4(0.25, 0.0526315789474, 0.0526315789474, 0.25) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.wzzw;
				${OUTPUT}
			}
		""
	end

	case mediump_vec4_wwwy
		version 300 es
		values
		{
			input vec4 in0 = [ vec4(0.0, 0.5, 0.75, 0.825) | vec4(1.0, 1.25, 1.125, 1.75) | vec4(-0.5, -2.25, -4.875, 9.0) | vec4(-32.0, 64.0, -51.0, 24.0) | vec4(-0.75, -0.0322580645161, 0.0526315789474, 0.25) ];
			output vec4 out0 = [ vec4(0.825, 0.825, 0.825, 0.5) | vec4(1.75, 1.75, 1.75, 1.25) | vec4(9.0, 9.0, 9.0, -2.25) | vec4(24.0, 24.0, 24.0, 64.0) | vec4(0.25, 0.25, 0.25, -0.0322580645161) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.wwwy;
				${OUTPUT}
			}
		""
	end

	case mediump_vec4_xyxx
		version 300 es
		values
		{
			input vec4 in0 = [ vec4(0.0, 0.5, 0.75, 0.825) | vec4(1.0, 1.25, 1.125, 1.75) | vec4(-0.5, -2.25, -4.875, 9.0) | vec4(-32.0, 64.0, -51.0, 24.0) | vec4(-0.75, -0.0322580645161, 0.0526315789474, 0.25) ];
			output vec4 out0 = [ vec4(0.0, 0.5, 0.0, 0.0) | vec4(1.0, 1.25, 1.0, 1.0) | vec4(-0.5, -2.25, -0.5, -0.5) | vec4(-32.0, 64.0, -32.0, -32.0) | vec4(-0.75, -0.0322580645161, -0.75, -0.75) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.xyxx;
				${OUTPUT}
			}
		""
	end

	case mediump_vec4_zzwz
		version 300 es
		values
		{
			input vec4 in0 = [ vec4(0.0, 0.5, 0.75, 0.825) | vec4(1.0, 1.25, 1.125, 1.75) | vec4(-0.5, -2.25, -4.875, 9.0) | vec4(-32.0, 64.0, -51.0, 24.0) | vec4(-0.75, -0.0322580645161, 0.0526315789474, 0.25) ];
			output vec4 out0 = [ vec4(0.75, 0.75, 0.825, 0.75) | vec4(1.125, 1.125, 1.75, 1.125) | vec4(-4.875, -4.875, 9.0, -4.875) | vec4(-51.0, -51.0, 24.0, -51.0) | vec4(0.0526315789474, 0.0526315789474, 0.25, 0.0526315789474) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.zzwz;
				${OUTPUT}
			}
		""
	end

	case mediump_vec4_s
		version 300 es
		values
		{
			input vec4 in0 = [ vec4(0.0, 0.5, 0.75, 0.825) | vec4(1.0, 1.25, 1.125, 1.75) | vec4(-0.5, -2.25, -4.875, 9.0) | vec4(-32.0, 64.0, -51.0, 24.0) | vec4(-0.75, -0.0322580645161, 0.0526315789474, 0.25) ];
			output float out0 = [ 0.0 | 1.0 | -0.5 | -32.0 | -0.75 ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.s;
				${OUTPUT}
			}
		""
	end

	case mediump_vec4_q
		version 300 es
		values
		{
			input vec4 in0 = [ vec4(0.0, 0.5, 0.75, 0.825) | vec4(1.0, 1.25, 1.125, 1.75) | vec4(-0.5, -2.25, -4.875, 9.0) | vec4(-32.0, 64.0, -51.0, 24.0) | vec4(-0.75, -0.0322580645161, 0.0526315789474, 0.25) ];
			output float out0 = [ 0.825 | 1.75 | 9.0 | 24.0 | 0.25 ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.q;
				${OUTPUT}
			}
		""
	end

	case mediump_vec4_qs
		version 300 es
		values
		{
			input vec4 in0 = [ vec4(0.0, 0.5, 0.75, 0.825) | vec4(1.0, 1.25, 1.125, 1.75) | vec4(-0.5, -2.25, -4.875, 9.0) | vec4(-32.0, 64.0, -51.0, 24.0) | vec4(-0.75, -0.0322580645161, 0.0526315789474, 0.25) ];
			output vec2 out0 = [ vec2(0.825, 0.0) | vec2(1.75, 1.0) | vec2(9.0, -0.5) | vec2(24.0, -32.0) | vec2(0.25, -0.75) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.qs;
				${OUTPUT}
			}
		""
	end

	case mediump_vec4_qp
		version 300 es
		values
		{
			input vec4 in0 = [ vec4(0.0, 0.5, 0.75, 0.825) | vec4(1.0, 1.25, 1.125, 1.75) | vec4(-0.5, -2.25, -4.875, 9.0) | vec4(-32.0, 64.0, -51.0, 24.0) | vec4(-0.75, -0.0322580645161, 0.0526315789474, 0.25) ];
			output vec2 out0 = [ vec2(0.825, 0.75) | vec2(1.75, 1.125) | vec2(9.0, -4.875) | vec2(24.0, -51.0) | vec2(0.25, 0.0526315789474) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.qp;
				${OUTPUT}
			}
		""
	end

	case mediump_vec4_qqq
		version 300 es
		values
		{
			input vec4 in0 = [ vec4(0.0, 0.5, 0.75, 0.825) | vec4(1.0, 1.25, 1.125, 1.75) | vec4(-0.5, -2.25, -4.875, 9.0) | vec4(-32.0, 64.0, -51.0, 24.0) | vec4(-0.75, -0.0322580645161, 0.0526315789474, 0.25) ];
			output vec3 out0 = [ vec3(0.825, 0.825, 0.825) | vec3(1.75, 1.75, 1.75) | vec3(9.0, 9.0, 9.0) | vec3(24.0, 24.0, 24.0) | vec3(0.25, 0.25, 0.25) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.qqq;
				${OUTPUT}
			}
		""
	end

	case mediump_vec4_ttq
		version 300 es
		values
		{
			input vec4 in0 = [ vec4(0.0, 0.5, 0.75, 0.825) | vec4(1.0, 1.25, 1.125, 1.75) | vec4(-0.5, -2.25, -4.875, 9.0) | vec4(-32.0, 64.0, -51.0, 24.0) | vec4(-0.75, -0.0322580645161, 0.0526315789474, 0.25) ];
			output vec3 out0 = [ vec3(0.5, 0.5, 0.825) | vec3(1.25, 1.25, 1.75) | vec3(-2.25, -2.25, 9.0) | vec3(64.0, 64.0, 24.0) | vec3(-0.0322580645161, -0.0322580645161, 0.25) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.ttq;
				${OUTPUT}
			}
		""
	end

	case mediump_vec4_qpt
		version 300 es
		values
		{
			input vec4 in0 = [ vec4(0.0, 0.5, 0.75, 0.825) | vec4(1.0, 1.25, 1.125, 1.75) | vec4(-0.5, -2.25, -4.875, 9.0) | vec4(-32.0, 64.0, -51.0, 24.0) | vec4(-0.75, -0.0322580645161, 0.0526315789474, 0.25) ];
			output vec3 out0 = [ vec3(0.825, 0.75, 0.5) | vec3(1.75, 1.125, 1.25) | vec3(9.0, -4.875, -2.25) | vec3(24.0, -51.0, 64.0) | vec3(0.25, 0.0526315789474, -0.0322580645161) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.qpt;
				${OUTPUT}
			}
		""
	end

	case mediump_vec4_stpq
		version 300 es
		values
		{
			input vec4 in0 = [ vec4(0.0, 0.5, 0.75, 0.825) | vec4(1.0, 1.25, 1.125, 1.75) | vec4(-0.5, -2.25, -4.875, 9.0) | vec4(-32.0, 64.0, -51.0, 24.0) | vec4(-0.75, -0.0322580645161, 0.0526315789474, 0.25) ];
			output vec4 out0 = [ vec4(0.0, 0.5, 0.75, 0.825) | vec4(1.0, 1.25, 1.125, 1.75) | vec4(-0.5, -2.25, -4.875, 9.0) | vec4(-32.0, 64.0, -51.0, 24.0) | vec4(-0.75, -0.0322580645161, 0.0526315789474, 0.25) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.stpq;
				${OUTPUT}
			}
		""
	end

	case mediump_vec4_qpts
		version 300 es
		values
		{
			input vec4 in0 = [ vec4(0.0, 0.5, 0.75, 0.825) | vec4(1.0, 1.25, 1.125, 1.75) | vec4(-0.5, -2.25, -4.875, 9.0) | vec4(-32.0, 64.0, -51.0, 24.0) | vec4(-0.75, -0.0322580645161, 0.0526315789474, 0.25) ];
			output vec4 out0 = [ vec4(0.825, 0.75, 0.5, 0.0) | vec4(1.75, 1.125, 1.25, 1.0) | vec4(9.0, -4.875, -2.25, -0.5) | vec4(24.0, -51.0, 64.0, -32.0) | vec4(0.25, 0.0526315789474, -0.0322580645161, -0.75) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.qpts;
				${OUTPUT}
			}
		""
	end

	case mediump_vec4_ssss
		version 300 es
		values
		{
			input vec4 in0 = [ vec4(0.0, 0.5, 0.75, 0.825) | vec4(1.0, 1.25, 1.125, 1.75) | vec4(-0.5, -2.25, -4.875, 9.0) | vec4(-32.0, 64.0, -51.0, 24.0) | vec4(-0.75, -0.0322580645161, 0.0526315789474, 0.25) ];
			output vec4 out0 = [ vec4(0.0, 0.0, 0.0, 0.0) | vec4(1.0, 1.0, 1.0, 1.0) | vec4(-0.5, -0.5, -0.5, -0.5) | vec4(-32.0, -32.0, -32.0, -32.0) | vec4(-0.75, -0.75, -0.75, -0.75) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.ssss;
				${OUTPUT}
			}
		""
	end

	case mediump_vec4_tttt
		version 300 es
		values
		{
			input vec4 in0 = [ vec4(0.0, 0.5, 0.75, 0.825) | vec4(1.0, 1.25, 1.125, 1.75) | vec4(-0.5, -2.25, -4.875, 9.0) | vec4(-32.0, 64.0, -51.0, 24.0) | vec4(-0.75, -0.0322580645161, 0.0526315789474, 0.25) ];
			output vec4 out0 = [ vec4(0.5, 0.5, 0.5, 0.5) | vec4(1.25, 1.25, 1.25, 1.25) | vec4(-2.25, -2.25, -2.25, -2.25) | vec4(64.0, 64.0, 64.0, 64.0) | vec4(-0.0322580645161, -0.0322580645161, -0.0322580645161, -0.0322580645161) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.tttt;
				${OUTPUT}
			}
		""
	end

	case mediump_vec4_qqqq
		version 300 es
		values
		{
			input vec4 in0 = [ vec4(0.0, 0.5, 0.75, 0.825) | vec4(1.0, 1.25, 1.125, 1.75) | vec4(-0.5, -2.25, -4.875, 9.0) | vec4(-32.0, 64.0, -51.0, 24.0) | vec4(-0.75, -0.0322580645161, 0.0526315789474, 0.25) ];
			output vec4 out0 = [ vec4(0.825, 0.825, 0.825, 0.825) | vec4(1.75, 1.75, 1.75, 1.75) | vec4(9.0, 9.0, 9.0, 9.0) | vec4(24.0, 24.0, 24.0, 24.0) | vec4(0.25, 0.25, 0.25, 0.25) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.qqqq;
				${OUTPUT}
			}
		""
	end

	case mediump_vec4_qppq
		version 300 es
		values
		{
			input vec4 in0 = [ vec4(0.0, 0.5, 0.75, 0.825) | vec4(1.0, 1.25, 1.125, 1.75) | vec4(-0.5, -2.25, -4.875, 9.0) | vec4(-32.0, 64.0, -51.0, 24.0) | vec4(-0.75, -0.0322580645161, 0.0526315789474, 0.25) ];
			output vec4 out0 = [ vec4(0.825, 0.75, 0.75, 0.825) | vec4(1.75, 1.125, 1.125, 1.75) | vec4(9.0, -4.875, -4.875, 9.0) | vec4(24.0, -51.0, -51.0, 24.0) | vec4(0.25, 0.0526315789474, 0.0526315789474, 0.25) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.qppq;
				${OUTPUT}
			}
		""
	end

	case mediump_vec4_qqqt
		version 300 es
		values
		{
			input vec4 in0 = [ vec4(0.0, 0.5, 0.75, 0.825) | vec4(1.0, 1.25, 1.125, 1.75) | vec4(-0.5, -2.25, -4.875, 9.0) | vec4(-32.0, 64.0, -51.0, 24.0) | vec4(-0.75, -0.0322580645161, 0.0526315789474, 0.25) ];
			output vec4 out0 = [ vec4(0.825, 0.825, 0.825, 0.5) | vec4(1.75, 1.75, 1.75, 1.25) | vec4(9.0, 9.0, 9.0, -2.25) | vec4(24.0, 24.0, 24.0, 64.0) | vec4(0.25, 0.25, 0.25, -0.0322580645161) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.qqqt;
				${OUTPUT}
			}
		""
	end

	case mediump_vec4_stss
		version 300 es
		values
		{
			input vec4 in0 = [ vec4(0.0, 0.5, 0.75, 0.825) | vec4(1.0, 1.25, 1.125, 1.75) | vec4(-0.5, -2.25, -4.875, 9.0) | vec4(-32.0, 64.0, -51.0, 24.0) | vec4(-0.75, -0.0322580645161, 0.0526315789474, 0.25) ];
			output vec4 out0 = [ vec4(0.0, 0.5, 0.0, 0.0) | vec4(1.0, 1.25, 1.0, 1.0) | vec4(-0.5, -2.25, -0.5, -0.5) | vec4(-32.0, 64.0, -32.0, -32.0) | vec4(-0.75, -0.0322580645161, -0.75, -0.75) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.stss;
				${OUTPUT}
			}
		""
	end

	case mediump_vec4_ppqp
		version 300 es
		values
		{
			input vec4 in0 = [ vec4(0.0, 0.5, 0.75, 0.825) | vec4(1.0, 1.25, 1.125, 1.75) | vec4(-0.5, -2.25, -4.875, 9.0) | vec4(-32.0, 64.0, -51.0, 24.0) | vec4(-0.75, -0.0322580645161, 0.0526315789474, 0.25) ];
			output vec4 out0 = [ vec4(0.75, 0.75, 0.825, 0.75) | vec4(1.125, 1.125, 1.75, 1.125) | vec4(-4.875, -4.875, 9.0, -4.875) | vec4(-51.0, -51.0, 24.0, -51.0) | vec4(0.0526315789474, 0.0526315789474, 0.25, 0.0526315789474) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.ppqp;
				${OUTPUT}
			}
		""
	end

	case mediump_vec4_r
		version 300 es
		values
		{
			input vec4 in0 = [ vec4(0.0, 0.5, 0.75, 0.825) | vec4(1.0, 1.25, 1.125, 1.75) | vec4(-0.5, -2.25, -4.875, 9.0) | vec4(-32.0, 64.0, -51.0, 24.0) | vec4(-0.75, -0.0322580645161, 0.0526315789474, 0.25) ];
			output float out0 = [ 0.0 | 1.0 | -0.5 | -32.0 | -0.75 ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.r;
				${OUTPUT}
			}
		""
	end

	case mediump_vec4_a
		version 300 es
		values
		{
			input vec4 in0 = [ vec4(0.0, 0.5, 0.75, 0.825) | vec4(1.0, 1.25, 1.125, 1.75) | vec4(-0.5, -2.25, -4.875, 9.0) | vec4(-32.0, 64.0, -51.0, 24.0) | vec4(-0.75, -0.0322580645161, 0.0526315789474, 0.25) ];
			output float out0 = [ 0.825 | 1.75 | 9.0 | 24.0 | 0.25 ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.a;
				${OUTPUT}
			}
		""
	end

	case mediump_vec4_ar
		version 300 es
		values
		{
			input vec4 in0 = [ vec4(0.0, 0.5, 0.75, 0.825) | vec4(1.0, 1.25, 1.125, 1.75) | vec4(-0.5, -2.25, -4.875, 9.0) | vec4(-32.0, 64.0, -51.0, 24.0) | vec4(-0.75, -0.0322580645161, 0.0526315789474, 0.25) ];
			output vec2 out0 = [ vec2(0.825, 0.0) | vec2(1.75, 1.0) | vec2(9.0, -0.5) | vec2(24.0, -32.0) | vec2(0.25, -0.75) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.ar;
				${OUTPUT}
			}
		""
	end

	case mediump_vec4_ab
		version 300 es
		values
		{
			input vec4 in0 = [ vec4(0.0, 0.5, 0.75, 0.825) | vec4(1.0, 1.25, 1.125, 1.75) | vec4(-0.5, -2.25, -4.875, 9.0) | vec4(-32.0, 64.0, -51.0, 24.0) | vec4(-0.75, -0.0322580645161, 0.0526315789474, 0.25) ];
			output vec2 out0 = [ vec2(0.825, 0.75) | vec2(1.75, 1.125) | vec2(9.0, -4.875) | vec2(24.0, -51.0) | vec2(0.25, 0.0526315789474) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.ab;
				${OUTPUT}
			}
		""
	end

	case mediump_vec4_aaa
		version 300 es
		values
		{
			input vec4 in0 = [ vec4(0.0, 0.5, 0.75, 0.825) | vec4(1.0, 1.25, 1.125, 1.75) | vec4(-0.5, -2.25, -4.875, 9.0) | vec4(-32.0, 64.0, -51.0, 24.0) | vec4(-0.75, -0.0322580645161, 0.0526315789474, 0.25) ];
			output vec3 out0 = [ vec3(0.825, 0.825, 0.825) | vec3(1.75, 1.75, 1.75) | vec3(9.0, 9.0, 9.0) | vec3(24.0, 24.0, 24.0) | vec3(0.25, 0.25, 0.25) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.aaa;
				${OUTPUT}
			}
		""
	end

	case mediump_vec4_gga
		version 300 es
		values
		{
			input vec4 in0 = [ vec4(0.0, 0.5, 0.75, 0.825) | vec4(1.0, 1.25, 1.125, 1.75) | vec4(-0.5, -2.25, -4.875, 9.0) | vec4(-32.0, 64.0, -51.0, 24.0) | vec4(-0.75, -0.0322580645161, 0.0526315789474, 0.25) ];
			output vec3 out0 = [ vec3(0.5, 0.5, 0.825) | vec3(1.25, 1.25, 1.75) | vec3(-2.25, -2.25, 9.0) | vec3(64.0, 64.0, 24.0) | vec3(-0.0322580645161, -0.0322580645161, 0.25) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.gga;
				${OUTPUT}
			}
		""
	end

	case mediump_vec4_abg
		version 300 es
		values
		{
			input vec4 in0 = [ vec4(0.0, 0.5, 0.75, 0.825) | vec4(1.0, 1.25, 1.125, 1.75) | vec4(-0.5, -2.25, -4.875, 9.0) | vec4(-32.0, 64.0, -51.0, 24.0) | vec4(-0.75, -0.0322580645161, 0.0526315789474, 0.25) ];
			output vec3 out0 = [ vec3(0.825, 0.75, 0.5) | vec3(1.75, 1.125, 1.25) | vec3(9.0, -4.875, -2.25) | vec3(24.0, -51.0, 64.0) | vec3(0.25, 0.0526315789474, -0.0322580645161) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.abg;
				${OUTPUT}
			}
		""
	end

	case mediump_vec4_rgba
		version 300 es
		values
		{
			input vec4 in0 = [ vec4(0.0, 0.5, 0.75, 0.825) | vec4(1.0, 1.25, 1.125, 1.75) | vec4(-0.5, -2.25, -4.875, 9.0) | vec4(-32.0, 64.0, -51.0, 24.0) | vec4(-0.75, -0.0322580645161, 0.0526315789474, 0.25) ];
			output vec4 out0 = [ vec4(0.0, 0.5, 0.75, 0.825) | vec4(1.0, 1.25, 1.125, 1.75) | vec4(-0.5, -2.25, -4.875, 9.0) | vec4(-32.0, 64.0, -51.0, 24.0) | vec4(-0.75, -0.0322580645161, 0.0526315789474, 0.25) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.rgba;
				${OUTPUT}
			}
		""
	end

	case mediump_vec4_abgr
		version 300 es
		values
		{
			input vec4 in0 = [ vec4(0.0, 0.5, 0.75, 0.825) | vec4(1.0, 1.25, 1.125, 1.75) | vec4(-0.5, -2.25, -4.875, 9.0) | vec4(-32.0, 64.0, -51.0, 24.0) | vec4(-0.75, -0.0322580645161, 0.0526315789474, 0.25) ];
			output vec4 out0 = [ vec4(0.825, 0.75, 0.5, 0.0) | vec4(1.75, 1.125, 1.25, 1.0) | vec4(9.0, -4.875, -2.25, -0.5) | vec4(24.0, -51.0, 64.0, -32.0) | vec4(0.25, 0.0526315789474, -0.0322580645161, -0.75) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.abgr;
				${OUTPUT}
			}
		""
	end

	case mediump_vec4_rrrr
		version 300 es
		values
		{
			input vec4 in0 = [ vec4(0.0, 0.5, 0.75, 0.825) | vec4(1.0, 1.25, 1.125, 1.75) | vec4(-0.5, -2.25, -4.875, 9.0) | vec4(-32.0, 64.0, -51.0, 24.0) | vec4(-0.75, -0.0322580645161, 0.0526315789474, 0.25) ];
			output vec4 out0 = [ vec4(0.0, 0.0, 0.0, 0.0) | vec4(1.0, 1.0, 1.0, 1.0) | vec4(-0.5, -0.5, -0.5, -0.5) | vec4(-32.0, -32.0, -32.0, -32.0) | vec4(-0.75, -0.75, -0.75, -0.75) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.rrrr;
				${OUTPUT}
			}
		""
	end

	case mediump_vec4_gggg
		version 300 es
		values
		{
			input vec4 in0 = [ vec4(0.0, 0.5, 0.75, 0.825) | vec4(1.0, 1.25, 1.125, 1.75) | vec4(-0.5, -2.25, -4.875, 9.0) | vec4(-32.0, 64.0, -51.0, 24.0) | vec4(-0.75, -0.0322580645161, 0.0526315789474, 0.25) ];
			output vec4 out0 = [ vec4(0.5, 0.5, 0.5, 0.5) | vec4(1.25, 1.25, 1.25, 1.25) | vec4(-2.25, -2.25, -2.25, -2.25) | vec4(64.0, 64.0, 64.0, 64.0) | vec4(-0.0322580645161, -0.0322580645161, -0.0322580645161, -0.0322580645161) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.gggg;
				${OUTPUT}
			}
		""
	end

	case mediump_vec4_aaaa
		version 300 es
		values
		{
			input vec4 in0 = [ vec4(0.0, 0.5, 0.75, 0.825) | vec4(1.0, 1.25, 1.125, 1.75) | vec4(-0.5, -2.25, -4.875, 9.0) | vec4(-32.0, 64.0, -51.0, 24.0) | vec4(-0.75, -0.0322580645161, 0.0526315789474, 0.25) ];
			output vec4 out0 = [ vec4(0.825, 0.825, 0.825, 0.825) | vec4(1.75, 1.75, 1.75, 1.75) | vec4(9.0, 9.0, 9.0, 9.0) | vec4(24.0, 24.0, 24.0, 24.0) | vec4(0.25, 0.25, 0.25, 0.25) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.aaaa;
				${OUTPUT}
			}
		""
	end

	case mediump_vec4_abba
		version 300 es
		values
		{
			input vec4 in0 = [ vec4(0.0, 0.5, 0.75, 0.825) | vec4(1.0, 1.25, 1.125, 1.75) | vec4(-0.5, -2.25, -4.875, 9.0) | vec4(-32.0, 64.0, -51.0, 24.0) | vec4(-0.75, -0.0322580645161, 0.0526315789474, 0.25) ];
			output vec4 out0 = [ vec4(0.825, 0.75, 0.75, 0.825) | vec4(1.75, 1.125, 1.125, 1.75) | vec4(9.0, -4.875, -4.875, 9.0) | vec4(24.0, -51.0, -51.0, 24.0) | vec4(0.25, 0.0526315789474, 0.0526315789474, 0.25) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.abba;
				${OUTPUT}
			}
		""
	end

	case mediump_vec4_aaag
		version 300 es
		values
		{
			input vec4 in0 = [ vec4(0.0, 0.5, 0.75, 0.825) | vec4(1.0, 1.25, 1.125, 1.75) | vec4(-0.5, -2.25, -4.875, 9.0) | vec4(-32.0, 64.0, -51.0, 24.0) | vec4(-0.75, -0.0322580645161, 0.0526315789474, 0.25) ];
			output vec4 out0 = [ vec4(0.825, 0.825, 0.825, 0.5) | vec4(1.75, 1.75, 1.75, 1.25) | vec4(9.0, 9.0, 9.0, -2.25) | vec4(24.0, 24.0, 24.0, 64.0) | vec4(0.25, 0.25, 0.25, -0.0322580645161) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.aaag;
				${OUTPUT}
			}
		""
	end

	case mediump_vec4_rgrr
		version 300 es
		values
		{
			input vec4 in0 = [ vec4(0.0, 0.5, 0.75, 0.825) | vec4(1.0, 1.25, 1.125, 1.75) | vec4(-0.5, -2.25, -4.875, 9.0) | vec4(-32.0, 64.0, -51.0, 24.0) | vec4(-0.75, -0.0322580645161, 0.0526315789474, 0.25) ];
			output vec4 out0 = [ vec4(0.0, 0.5, 0.0, 0.0) | vec4(1.0, 1.25, 1.0, 1.0) | vec4(-0.5, -2.25, -0.5, -0.5) | vec4(-32.0, 64.0, -32.0, -32.0) | vec4(-0.75, -0.0322580645161, -0.75, -0.75) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.rgrr;
				${OUTPUT}
			}
		""
	end

	case mediump_vec4_bbab
		version 300 es
		values
		{
			input vec4 in0 = [ vec4(0.0, 0.5, 0.75, 0.825) | vec4(1.0, 1.25, 1.125, 1.75) | vec4(-0.5, -2.25, -4.875, 9.0) | vec4(-32.0, 64.0, -51.0, 24.0) | vec4(-0.75, -0.0322580645161, 0.0526315789474, 0.25) ];
			output vec4 out0 = [ vec4(0.75, 0.75, 0.825, 0.75) | vec4(1.125, 1.125, 1.75, 1.125) | vec4(-4.875, -4.875, 9.0, -4.875) | vec4(-51.0, -51.0, 24.0, -51.0) | vec4(0.0526315789474, 0.0526315789474, 0.25, 0.0526315789474) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.bbab;
				${OUTPUT}
			}
		""
	end

	case mediump_ivec2_x
		version 300 es
		values
		{
			input ivec2 in0 = [ ivec2(0, 0) | ivec2(1, 1) | ivec2(0, -2) | ivec2(-32, 64) | ivec2(0, 0) ];
			output int out0 = [ 0 | 1 | 0 | -32 | 0 ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.x;
				${OUTPUT}
			}
		""
	end

	case mediump_ivec2_xx
		version 300 es
		values
		{
			input ivec2 in0 = [ ivec2(0, 0) | ivec2(1, 1) | ivec2(0, -2) | ivec2(-32, 64) | ivec2(0, 0) ];
			output ivec2 out0 = [ ivec2(0, 0) | ivec2(1, 1) | ivec2(0, 0) | ivec2(-32, -32) | ivec2(0, 0) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.xx;
				${OUTPUT}
			}
		""
	end

	case mediump_ivec2_xy
		version 300 es
		values
		{
			input ivec2 in0 = [ ivec2(0, 0) | ivec2(1, 1) | ivec2(0, -2) | ivec2(-32, 64) | ivec2(0, 0) ];
			output ivec2 out0 = [ ivec2(0, 0) | ivec2(1, 1) | ivec2(0, -2) | ivec2(-32, 64) | ivec2(0, 0) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.xy;
				${OUTPUT}
			}
		""
	end

	case mediump_ivec2_yx
		version 300 es
		values
		{
			input ivec2 in0 = [ ivec2(0, 0) | ivec2(1, 1) | ivec2(0, -2) | ivec2(-32, 64) | ivec2(0, 0) ];
			output ivec2 out0 = [ ivec2(0, 0) | ivec2(1, 1) | ivec2(-2, 0) | ivec2(64, -32) | ivec2(0, 0) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.yx;
				${OUTPUT}
			}
		""
	end

	case mediump_ivec2_yxy
		version 300 es
		values
		{
			input ivec2 in0 = [ ivec2(0, 0) | ivec2(1, 1) | ivec2(0, -2) | ivec2(-32, 64) | ivec2(0, 0) ];
			output ivec3 out0 = [ ivec3(0, 0, 0) | ivec3(1, 1, 1) | ivec3(-2, 0, -2) | ivec3(64, -32, 64) | ivec3(0, 0, 0) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.yxy;
				${OUTPUT}
			}
		""
	end

	case mediump_ivec2_xyxx
		version 300 es
		values
		{
			input ivec2 in0 = [ ivec2(0, 0) | ivec2(1, 1) | ivec2(0, -2) | ivec2(-32, 64) | ivec2(0, 0) ];
			output ivec4 out0 = [ ivec4(0, 0, 0, 0) | ivec4(1, 1, 1, 1) | ivec4(0, -2, 0, 0) | ivec4(-32, 64, -32, -32) | ivec4(0, 0, 0, 0) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.xyxx;
				${OUTPUT}
			}
		""
	end

	case mediump_ivec2_yyyy
		version 300 es
		values
		{
			input ivec2 in0 = [ ivec2(0, 0) | ivec2(1, 1) | ivec2(0, -2) | ivec2(-32, 64) | ivec2(0, 0) ];
			output ivec4 out0 = [ ivec4(0, 0, 0, 0) | ivec4(1, 1, 1, 1) | ivec4(-2, -2, -2, -2) | ivec4(64, 64, 64, 64) | ivec4(0, 0, 0, 0) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.yyyy;
				${OUTPUT}
			}
		""
	end

	case mediump_ivec2_s
		version 300 es
		values
		{
			input ivec2 in0 = [ ivec2(0, 0) | ivec2(1, 1) | ivec2(0, -2) | ivec2(-32, 64) | ivec2(0, 0) ];
			output int out0 = [ 0 | 1 | 0 | -32 | 0 ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.s;
				${OUTPUT}
			}
		""
	end

	case mediump_ivec2_ss
		version 300 es
		values
		{
			input ivec2 in0 = [ ivec2(0, 0) | ivec2(1, 1) | ivec2(0, -2) | ivec2(-32, 64) | ivec2(0, 0) ];
			output ivec2 out0 = [ ivec2(0, 0) | ivec2(1, 1) | ivec2(0, 0) | ivec2(-32, -32) | ivec2(0, 0) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.ss;
				${OUTPUT}
			}
		""
	end

	case mediump_ivec2_st
		version 300 es
		values
		{
			input ivec2 in0 = [ ivec2(0, 0) | ivec2(1, 1) | ivec2(0, -2) | ivec2(-32, 64) | ivec2(0, 0) ];
			output ivec2 out0 = [ ivec2(0, 0) | ivec2(1, 1) | ivec2(0, -2) | ivec2(-32, 64) | ivec2(0, 0) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.st;
				${OUTPUT}
			}
		""
	end

	case mediump_ivec2_ts
		version 300 es
		values
		{
			input ivec2 in0 = [ ivec2(0, 0) | ivec2(1, 1) | ivec2(0, -2) | ivec2(-32, 64) | ivec2(0, 0) ];
			output ivec2 out0 = [ ivec2(0, 0) | ivec2(1, 1) | ivec2(-2, 0) | ivec2(64, -32) | ivec2(0, 0) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.ts;
				${OUTPUT}
			}
		""
	end

	case mediump_ivec2_tst
		version 300 es
		values
		{
			input ivec2 in0 = [ ivec2(0, 0) | ivec2(1, 1) | ivec2(0, -2) | ivec2(-32, 64) | ivec2(0, 0) ];
			output ivec3 out0 = [ ivec3(0, 0, 0) | ivec3(1, 1, 1) | ivec3(-2, 0, -2) | ivec3(64, -32, 64) | ivec3(0, 0, 0) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.tst;
				${OUTPUT}
			}
		""
	end

	case mediump_ivec2_stss
		version 300 es
		values
		{
			input ivec2 in0 = [ ivec2(0, 0) | ivec2(1, 1) | ivec2(0, -2) | ivec2(-32, 64) | ivec2(0, 0) ];
			output ivec4 out0 = [ ivec4(0, 0, 0, 0) | ivec4(1, 1, 1, 1) | ivec4(0, -2, 0, 0) | ivec4(-32, 64, -32, -32) | ivec4(0, 0, 0, 0) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.stss;
				${OUTPUT}
			}
		""
	end

	case mediump_ivec2_tttt
		version 300 es
		values
		{
			input ivec2 in0 = [ ivec2(0, 0) | ivec2(1, 1) | ivec2(0, -2) | ivec2(-32, 64) | ivec2(0, 0) ];
			output ivec4 out0 = [ ivec4(0, 0, 0, 0) | ivec4(1, 1, 1, 1) | ivec4(-2, -2, -2, -2) | ivec4(64, 64, 64, 64) | ivec4(0, 0, 0, 0) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.tttt;
				${OUTPUT}
			}
		""
	end

	case mediump_ivec2_r
		version 300 es
		values
		{
			input ivec2 in0 = [ ivec2(0, 0) | ivec2(1, 1) | ivec2(0, -2) | ivec2(-32, 64) | ivec2(0, 0) ];
			output int out0 = [ 0 | 1 | 0 | -32 | 0 ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.r;
				${OUTPUT}
			}
		""
	end

	case mediump_ivec2_rr
		version 300 es
		values
		{
			input ivec2 in0 = [ ivec2(0, 0) | ivec2(1, 1) | ivec2(0, -2) | ivec2(-32, 64) | ivec2(0, 0) ];
			output ivec2 out0 = [ ivec2(0, 0) | ivec2(1, 1) | ivec2(0, 0) | ivec2(-32, -32) | ivec2(0, 0) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.rr;
				${OUTPUT}
			}
		""
	end

	case mediump_ivec2_rg
		version 300 es
		values
		{
			input ivec2 in0 = [ ivec2(0, 0) | ivec2(1, 1) | ivec2(0, -2) | ivec2(-32, 64) | ivec2(0, 0) ];
			output ivec2 out0 = [ ivec2(0, 0) | ivec2(1, 1) | ivec2(0, -2) | ivec2(-32, 64) | ivec2(0, 0) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.rg;
				${OUTPUT}
			}
		""
	end

	case mediump_ivec2_gr
		version 300 es
		values
		{
			input ivec2 in0 = [ ivec2(0, 0) | ivec2(1, 1) | ivec2(0, -2) | ivec2(-32, 64) | ivec2(0, 0) ];
			output ivec2 out0 = [ ivec2(0, 0) | ivec2(1, 1) | ivec2(-2, 0) | ivec2(64, -32) | ivec2(0, 0) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.gr;
				${OUTPUT}
			}
		""
	end

	case mediump_ivec2_grg
		version 300 es
		values
		{
			input ivec2 in0 = [ ivec2(0, 0) | ivec2(1, 1) | ivec2(0, -2) | ivec2(-32, 64) | ivec2(0, 0) ];
			output ivec3 out0 = [ ivec3(0, 0, 0) | ivec3(1, 1, 1) | ivec3(-2, 0, -2) | ivec3(64, -32, 64) | ivec3(0, 0, 0) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.grg;
				${OUTPUT}
			}
		""
	end

	case mediump_ivec2_rgrr
		version 300 es
		values
		{
			input ivec2 in0 = [ ivec2(0, 0) | ivec2(1, 1) | ivec2(0, -2) | ivec2(-32, 64) | ivec2(0, 0) ];
			output ivec4 out0 = [ ivec4(0, 0, 0, 0) | ivec4(1, 1, 1, 1) | ivec4(0, -2, 0, 0) | ivec4(-32, 64, -32, -32) | ivec4(0, 0, 0, 0) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.rgrr;
				${OUTPUT}
			}
		""
	end

	case mediump_ivec2_gggg
		version 300 es
		values
		{
			input ivec2 in0 = [ ivec2(0, 0) | ivec2(1, 1) | ivec2(0, -2) | ivec2(-32, 64) | ivec2(0, 0) ];
			output ivec4 out0 = [ ivec4(0, 0, 0, 0) | ivec4(1, 1, 1, 1) | ivec4(-2, -2, -2, -2) | ivec4(64, 64, 64, 64) | ivec4(0, 0, 0, 0) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.gggg;
				${OUTPUT}
			}
		""
	end

	case mediump_ivec3_x
		version 300 es
		values
		{
			input ivec3 in0 = [ ivec3(0, 0, 0) | ivec3(1, 1, 1) | ivec3(0, -2, -4) | ivec3(-32, 64, -51) | ivec3(0, 0, 0) ];
			output int out0 = [ 0 | 1 | 0 | -32 | 0 ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.x;
				${OUTPUT}
			}
		""
	end

	case mediump_ivec3_z
		version 300 es
		values
		{
			input ivec3 in0 = [ ivec3(0, 0, 0) | ivec3(1, 1, 1) | ivec3(0, -2, -4) | ivec3(-32, 64, -51) | ivec3(0, 0, 0) ];
			output int out0 = [ 0 | 1 | -4 | -51 | 0 ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.z;
				${OUTPUT}
			}
		""
	end

	case mediump_ivec3_xz
		version 300 es
		values
		{
			input ivec3 in0 = [ ivec3(0, 0, 0) | ivec3(1, 1, 1) | ivec3(0, -2, -4) | ivec3(-32, 64, -51) | ivec3(0, 0, 0) ];
			output ivec2 out0 = [ ivec2(0, 0) | ivec2(1, 1) | ivec2(0, -4) | ivec2(-32, -51) | ivec2(0, 0) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.xz;
				${OUTPUT}
			}
		""
	end

	case mediump_ivec3_zz
		version 300 es
		values
		{
			input ivec3 in0 = [ ivec3(0, 0, 0) | ivec3(1, 1, 1) | ivec3(0, -2, -4) | ivec3(-32, 64, -51) | ivec3(0, 0, 0) ];
			output ivec2 out0 = [ ivec2(0, 0) | ivec2(1, 1) | ivec2(-4, -4) | ivec2(-51, -51) | ivec2(0, 0) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.zz;
				${OUTPUT}
			}
		""
	end

	case mediump_ivec3_xyz
		version 300 es
		values
		{
			input ivec3 in0 = [ ivec3(0, 0, 0) | ivec3(1, 1, 1) | ivec3(0, -2, -4) | ivec3(-32, 64, -51) | ivec3(0, 0, 0) ];
			output ivec3 out0 = [ ivec3(0, 0, 0) | ivec3(1, 1, 1) | ivec3(0, -2, -4) | ivec3(-32, 64, -51) | ivec3(0, 0, 0) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.xyz;
				${OUTPUT}
			}
		""
	end

	case mediump_ivec3_zyx
		version 300 es
		values
		{
			input ivec3 in0 = [ ivec3(0, 0, 0) | ivec3(1, 1, 1) | ivec3(0, -2, -4) | ivec3(-32, 64, -51) | ivec3(0, 0, 0) ];
			output ivec3 out0 = [ ivec3(0, 0, 0) | ivec3(1, 1, 1) | ivec3(-4, -2, 0) | ivec3(-51, 64, -32) | ivec3(0, 0, 0) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.zyx;
				${OUTPUT}
			}
		""
	end

	case mediump_ivec3_xxx
		version 300 es
		values
		{
			input ivec3 in0 = [ ivec3(0, 0, 0) | ivec3(1, 1, 1) | ivec3(0, -2, -4) | ivec3(-32, 64, -51) | ivec3(0, 0, 0) ];
			output ivec3 out0 = [ ivec3(0, 0, 0) | ivec3(1, 1, 1) | ivec3(0, 0, 0) | ivec3(-32, -32, -32) | ivec3(0, 0, 0) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.xxx;
				${OUTPUT}
			}
		""
	end

	case mediump_ivec3_zzz
		version 300 es
		values
		{
			input ivec3 in0 = [ ivec3(0, 0, 0) | ivec3(1, 1, 1) | ivec3(0, -2, -4) | ivec3(-32, 64, -51) | ivec3(0, 0, 0) ];
			output ivec3 out0 = [ ivec3(0, 0, 0) | ivec3(1, 1, 1) | ivec3(-4, -4, -4) | ivec3(-51, -51, -51) | ivec3(0, 0, 0) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.zzz;
				${OUTPUT}
			}
		""
	end

	case mediump_ivec3_zzy
		version 300 es
		values
		{
			input ivec3 in0 = [ ivec3(0, 0, 0) | ivec3(1, 1, 1) | ivec3(0, -2, -4) | ivec3(-32, 64, -51) | ivec3(0, 0, 0) ];
			output ivec3 out0 = [ ivec3(0, 0, 0) | ivec3(1, 1, 1) | ivec3(-4, -4, -2) | ivec3(-51, -51, 64) | ivec3(0, 0, 0) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.zzy;
				${OUTPUT}
			}
		""
	end

	case mediump_ivec3_yxy
		version 300 es
		values
		{
			input ivec3 in0 = [ ivec3(0, 0, 0) | ivec3(1, 1, 1) | ivec3(0, -2, -4) | ivec3(-32, 64, -51) | ivec3(0, 0, 0) ];
			output ivec3 out0 = [ ivec3(0, 0, 0) | ivec3(1, 1, 1) | ivec3(-2, 0, -2) | ivec3(64, -32, 64) | ivec3(0, 0, 0) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.yxy;
				${OUTPUT}
			}
		""
	end

	case mediump_ivec3_xzx
		version 300 es
		values
		{
			input ivec3 in0 = [ ivec3(0, 0, 0) | ivec3(1, 1, 1) | ivec3(0, -2, -4) | ivec3(-32, 64, -51) | ivec3(0, 0, 0) ];
			output ivec3 out0 = [ ivec3(0, 0, 0) | ivec3(1, 1, 1) | ivec3(0, -4, 0) | ivec3(-32, -51, -32) | ivec3(0, 0, 0) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.xzx;
				${OUTPUT}
			}
		""
	end

	case mediump_ivec3_xyyx
		version 300 es
		values
		{
			input ivec3 in0 = [ ivec3(0, 0, 0) | ivec3(1, 1, 1) | ivec3(0, -2, -4) | ivec3(-32, 64, -51) | ivec3(0, 0, 0) ];
			output ivec4 out0 = [ ivec4(0, 0, 0, 0) | ivec4(1, 1, 1, 1) | ivec4(0, -2, -2, 0) | ivec4(-32, 64, 64, -32) | ivec4(0, 0, 0, 0) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.xyyx;
				${OUTPUT}
			}
		""
	end

	case mediump_ivec3_zzzz
		version 300 es
		values
		{
			input ivec3 in0 = [ ivec3(0, 0, 0) | ivec3(1, 1, 1) | ivec3(0, -2, -4) | ivec3(-32, 64, -51) | ivec3(0, 0, 0) ];
			output ivec4 out0 = [ ivec4(0, 0, 0, 0) | ivec4(1, 1, 1, 1) | ivec4(-4, -4, -4, -4) | ivec4(-51, -51, -51, -51) | ivec4(0, 0, 0, 0) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.zzzz;
				${OUTPUT}
			}
		""
	end

	case mediump_ivec3_s
		version 300 es
		values
		{
			input ivec3 in0 = [ ivec3(0, 0, 0) | ivec3(1, 1, 1) | ivec3(0, -2, -4) | ivec3(-32, 64, -51) | ivec3(0, 0, 0) ];
			output int out0 = [ 0 | 1 | 0 | -32 | 0 ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.s;
				${OUTPUT}
			}
		""
	end

	case mediump_ivec3_p
		version 300 es
		values
		{
			input ivec3 in0 = [ ivec3(0, 0, 0) | ivec3(1, 1, 1) | ivec3(0, -2, -4) | ivec3(-32, 64, -51) | ivec3(0, 0, 0) ];
			output int out0 = [ 0 | 1 | -4 | -51 | 0 ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.p;
				${OUTPUT}
			}
		""
	end

	case mediump_ivec3_sp
		version 300 es
		values
		{
			input ivec3 in0 = [ ivec3(0, 0, 0) | ivec3(1, 1, 1) | ivec3(0, -2, -4) | ivec3(-32, 64, -51) | ivec3(0, 0, 0) ];
			output ivec2 out0 = [ ivec2(0, 0) | ivec2(1, 1) | ivec2(0, -4) | ivec2(-32, -51) | ivec2(0, 0) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.sp;
				${OUTPUT}
			}
		""
	end

	case mediump_ivec3_pp
		version 300 es
		values
		{
			input ivec3 in0 = [ ivec3(0, 0, 0) | ivec3(1, 1, 1) | ivec3(0, -2, -4) | ivec3(-32, 64, -51) | ivec3(0, 0, 0) ];
			output ivec2 out0 = [ ivec2(0, 0) | ivec2(1, 1) | ivec2(-4, -4) | ivec2(-51, -51) | ivec2(0, 0) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.pp;
				${OUTPUT}
			}
		""
	end

	case mediump_ivec3_stp
		version 300 es
		values
		{
			input ivec3 in0 = [ ivec3(0, 0, 0) | ivec3(1, 1, 1) | ivec3(0, -2, -4) | ivec3(-32, 64, -51) | ivec3(0, 0, 0) ];
			output ivec3 out0 = [ ivec3(0, 0, 0) | ivec3(1, 1, 1) | ivec3(0, -2, -4) | ivec3(-32, 64, -51) | ivec3(0, 0, 0) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.stp;
				${OUTPUT}
			}
		""
	end

	case mediump_ivec3_pts
		version 300 es
		values
		{
			input ivec3 in0 = [ ivec3(0, 0, 0) | ivec3(1, 1, 1) | ivec3(0, -2, -4) | ivec3(-32, 64, -51) | ivec3(0, 0, 0) ];
			output ivec3 out0 = [ ivec3(0, 0, 0) | ivec3(1, 1, 1) | ivec3(-4, -2, 0) | ivec3(-51, 64, -32) | ivec3(0, 0, 0) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.pts;
				${OUTPUT}
			}
		""
	end

	case mediump_ivec3_sss
		version 300 es
		values
		{
			input ivec3 in0 = [ ivec3(0, 0, 0) | ivec3(1, 1, 1) | ivec3(0, -2, -4) | ivec3(-32, 64, -51) | ivec3(0, 0, 0) ];
			output ivec3 out0 = [ ivec3(0, 0, 0) | ivec3(1, 1, 1) | ivec3(0, 0, 0) | ivec3(-32, -32, -32) | ivec3(0, 0, 0) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.sss;
				${OUTPUT}
			}
		""
	end

	case mediump_ivec3_ppp
		version 300 es
		values
		{
			input ivec3 in0 = [ ivec3(0, 0, 0) | ivec3(1, 1, 1) | ivec3(0, -2, -4) | ivec3(-32, 64, -51) | ivec3(0, 0, 0) ];
			output ivec3 out0 = [ ivec3(0, 0, 0) | ivec3(1, 1, 1) | ivec3(-4, -4, -4) | ivec3(-51, -51, -51) | ivec3(0, 0, 0) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.ppp;
				${OUTPUT}
			}
		""
	end

	case mediump_ivec3_ppt
		version 300 es
		values
		{
			input ivec3 in0 = [ ivec3(0, 0, 0) | ivec3(1, 1, 1) | ivec3(0, -2, -4) | ivec3(-32, 64, -51) | ivec3(0, 0, 0) ];
			output ivec3 out0 = [ ivec3(0, 0, 0) | ivec3(1, 1, 1) | ivec3(-4, -4, -2) | ivec3(-51, -51, 64) | ivec3(0, 0, 0) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.ppt;
				${OUTPUT}
			}
		""
	end

	case mediump_ivec3_tst
		version 300 es
		values
		{
			input ivec3 in0 = [ ivec3(0, 0, 0) | ivec3(1, 1, 1) | ivec3(0, -2, -4) | ivec3(-32, 64, -51) | ivec3(0, 0, 0) ];
			output ivec3 out0 = [ ivec3(0, 0, 0) | ivec3(1, 1, 1) | ivec3(-2, 0, -2) | ivec3(64, -32, 64) | ivec3(0, 0, 0) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.tst;
				${OUTPUT}
			}
		""
	end

	case mediump_ivec3_sps
		version 300 es
		values
		{
			input ivec3 in0 = [ ivec3(0, 0, 0) | ivec3(1, 1, 1) | ivec3(0, -2, -4) | ivec3(-32, 64, -51) | ivec3(0, 0, 0) ];
			output ivec3 out0 = [ ivec3(0, 0, 0) | ivec3(1, 1, 1) | ivec3(0, -4, 0) | ivec3(-32, -51, -32) | ivec3(0, 0, 0) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.sps;
				${OUTPUT}
			}
		""
	end

	case mediump_ivec3_stts
		version 300 es
		values
		{
			input ivec3 in0 = [ ivec3(0, 0, 0) | ivec3(1, 1, 1) | ivec3(0, -2, -4) | ivec3(-32, 64, -51) | ivec3(0, 0, 0) ];
			output ivec4 out0 = [ ivec4(0, 0, 0, 0) | ivec4(1, 1, 1, 1) | ivec4(0, -2, -2, 0) | ivec4(-32, 64, 64, -32) | ivec4(0, 0, 0, 0) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.stts;
				${OUTPUT}
			}
		""
	end

	case mediump_ivec3_pppp
		version 300 es
		values
		{
			input ivec3 in0 = [ ivec3(0, 0, 0) | ivec3(1, 1, 1) | ivec3(0, -2, -4) | ivec3(-32, 64, -51) | ivec3(0, 0, 0) ];
			output ivec4 out0 = [ ivec4(0, 0, 0, 0) | ivec4(1, 1, 1, 1) | ivec4(-4, -4, -4, -4) | ivec4(-51, -51, -51, -51) | ivec4(0, 0, 0, 0) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.pppp;
				${OUTPUT}
			}
		""
	end

	case mediump_ivec3_r
		version 300 es
		values
		{
			input ivec3 in0 = [ ivec3(0, 0, 0) | ivec3(1, 1, 1) | ivec3(0, -2, -4) | ivec3(-32, 64, -51) | ivec3(0, 0, 0) ];
			output int out0 = [ 0 | 1 | 0 | -32 | 0 ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.r;
				${OUTPUT}
			}
		""
	end

	case mediump_ivec3_b
		version 300 es
		values
		{
			input ivec3 in0 = [ ivec3(0, 0, 0) | ivec3(1, 1, 1) | ivec3(0, -2, -4) | ivec3(-32, 64, -51) | ivec3(0, 0, 0) ];
			output int out0 = [ 0 | 1 | -4 | -51 | 0 ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.b;
				${OUTPUT}
			}
		""
	end

	case mediump_ivec3_rb
		version 300 es
		values
		{
			input ivec3 in0 = [ ivec3(0, 0, 0) | ivec3(1, 1, 1) | ivec3(0, -2, -4) | ivec3(-32, 64, -51) | ivec3(0, 0, 0) ];
			output ivec2 out0 = [ ivec2(0, 0) | ivec2(1, 1) | ivec2(0, -4) | ivec2(-32, -51) | ivec2(0, 0) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.rb;
				${OUTPUT}
			}
		""
	end

	case mediump_ivec3_bb
		version 300 es
		values
		{
			input ivec3 in0 = [ ivec3(0, 0, 0) | ivec3(1, 1, 1) | ivec3(0, -2, -4) | ivec3(-32, 64, -51) | ivec3(0, 0, 0) ];
			output ivec2 out0 = [ ivec2(0, 0) | ivec2(1, 1) | ivec2(-4, -4) | ivec2(-51, -51) | ivec2(0, 0) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.bb;
				${OUTPUT}
			}
		""
	end

	case mediump_ivec3_rgb
		version 300 es
		values
		{
			input ivec3 in0 = [ ivec3(0, 0, 0) | ivec3(1, 1, 1) | ivec3(0, -2, -4) | ivec3(-32, 64, -51) | ivec3(0, 0, 0) ];
			output ivec3 out0 = [ ivec3(0, 0, 0) | ivec3(1, 1, 1) | ivec3(0, -2, -4) | ivec3(-32, 64, -51) | ivec3(0, 0, 0) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.rgb;
				${OUTPUT}
			}
		""
	end

	case mediump_ivec3_bgr
		version 300 es
		values
		{
			input ivec3 in0 = [ ivec3(0, 0, 0) | ivec3(1, 1, 1) | ivec3(0, -2, -4) | ivec3(-32, 64, -51) | ivec3(0, 0, 0) ];
			output ivec3 out0 = [ ivec3(0, 0, 0) | ivec3(1, 1, 1) | ivec3(-4, -2, 0) | ivec3(-51, 64, -32) | ivec3(0, 0, 0) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.bgr;
				${OUTPUT}
			}
		""
	end

	case mediump_ivec3_rrr
		version 300 es
		values
		{
			input ivec3 in0 = [ ivec3(0, 0, 0) | ivec3(1, 1, 1) | ivec3(0, -2, -4) | ivec3(-32, 64, -51) | ivec3(0, 0, 0) ];
			output ivec3 out0 = [ ivec3(0, 0, 0) | ivec3(1, 1, 1) | ivec3(0, 0, 0) | ivec3(-32, -32, -32) | ivec3(0, 0, 0) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.rrr;
				${OUTPUT}
			}
		""
	end

	case mediump_ivec3_bbb
		version 300 es
		values
		{
			input ivec3 in0 = [ ivec3(0, 0, 0) | ivec3(1, 1, 1) | ivec3(0, -2, -4) | ivec3(-32, 64, -51) | ivec3(0, 0, 0) ];
			output ivec3 out0 = [ ivec3(0, 0, 0) | ivec3(1, 1, 1) | ivec3(-4, -4, -4) | ivec3(-51, -51, -51) | ivec3(0, 0, 0) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.bbb;
				${OUTPUT}
			}
		""
	end

	case mediump_ivec3_bbg
		version 300 es
		values
		{
			input ivec3 in0 = [ ivec3(0, 0, 0) | ivec3(1, 1, 1) | ivec3(0, -2, -4) | ivec3(-32, 64, -51) | ivec3(0, 0, 0) ];
			output ivec3 out0 = [ ivec3(0, 0, 0) | ivec3(1, 1, 1) | ivec3(-4, -4, -2) | ivec3(-51, -51, 64) | ivec3(0, 0, 0) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.bbg;
				${OUTPUT}
			}
		""
	end

	case mediump_ivec3_grg
		version 300 es
		values
		{
			input ivec3 in0 = [ ivec3(0, 0, 0) | ivec3(1, 1, 1) | ivec3(0, -2, -4) | ivec3(-32, 64, -51) | ivec3(0, 0, 0) ];
			output ivec3 out0 = [ ivec3(0, 0, 0) | ivec3(1, 1, 1) | ivec3(-2, 0, -2) | ivec3(64, -32, 64) | ivec3(0, 0, 0) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.grg;
				${OUTPUT}
			}
		""
	end

	case mediump_ivec3_rbr
		version 300 es
		values
		{
			input ivec3 in0 = [ ivec3(0, 0, 0) | ivec3(1, 1, 1) | ivec3(0, -2, -4) | ivec3(-32, 64, -51) | ivec3(0, 0, 0) ];
			output ivec3 out0 = [ ivec3(0, 0, 0) | ivec3(1, 1, 1) | ivec3(0, -4, 0) | ivec3(-32, -51, -32) | ivec3(0, 0, 0) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.rbr;
				${OUTPUT}
			}
		""
	end

	case mediump_ivec3_rggr
		version 300 es
		values
		{
			input ivec3 in0 = [ ivec3(0, 0, 0) | ivec3(1, 1, 1) | ivec3(0, -2, -4) | ivec3(-32, 64, -51) | ivec3(0, 0, 0) ];
			output ivec4 out0 = [ ivec4(0, 0, 0, 0) | ivec4(1, 1, 1, 1) | ivec4(0, -2, -2, 0) | ivec4(-32, 64, 64, -32) | ivec4(0, 0, 0, 0) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.rggr;
				${OUTPUT}
			}
		""
	end

	case mediump_ivec3_bbbb
		version 300 es
		values
		{
			input ivec3 in0 = [ ivec3(0, 0, 0) | ivec3(1, 1, 1) | ivec3(0, -2, -4) | ivec3(-32, 64, -51) | ivec3(0, 0, 0) ];
			output ivec4 out0 = [ ivec4(0, 0, 0, 0) | ivec4(1, 1, 1, 1) | ivec4(-4, -4, -4, -4) | ivec4(-51, -51, -51, -51) | ivec4(0, 0, 0, 0) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.bbbb;
				${OUTPUT}
			}
		""
	end

	case mediump_ivec4_x
		version 300 es
		values
		{
			input ivec4 in0 = [ ivec4(0, 0, 0, 0) | ivec4(1, 1, 1, 1) | ivec4(0, -2, -4, 9) | ivec4(-32, 64, -51, 24) | ivec4(0, 0, 0, 0) ];
			output int out0 = [ 0 | 1 | 0 | -32 | 0 ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.x;
				${OUTPUT}
			}
		""
	end

	case mediump_ivec4_w
		version 300 es
		values
		{
			input ivec4 in0 = [ ivec4(0, 0, 0, 0) | ivec4(1, 1, 1, 1) | ivec4(0, -2, -4, 9) | ivec4(-32, 64, -51, 24) | ivec4(0, 0, 0, 0) ];
			output int out0 = [ 0 | 1 | 9 | 24 | 0 ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.w;
				${OUTPUT}
			}
		""
	end

	case mediump_ivec4_wx
		version 300 es
		values
		{
			input ivec4 in0 = [ ivec4(0, 0, 0, 0) | ivec4(1, 1, 1, 1) | ivec4(0, -2, -4, 9) | ivec4(-32, 64, -51, 24) | ivec4(0, 0, 0, 0) ];
			output ivec2 out0 = [ ivec2(0, 0) | ivec2(1, 1) | ivec2(9, 0) | ivec2(24, -32) | ivec2(0, 0) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.wx;
				${OUTPUT}
			}
		""
	end

	case mediump_ivec4_wz
		version 300 es
		values
		{
			input ivec4 in0 = [ ivec4(0, 0, 0, 0) | ivec4(1, 1, 1, 1) | ivec4(0, -2, -4, 9) | ivec4(-32, 64, -51, 24) | ivec4(0, 0, 0, 0) ];
			output ivec2 out0 = [ ivec2(0, 0) | ivec2(1, 1) | ivec2(9, -4) | ivec2(24, -51) | ivec2(0, 0) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.wz;
				${OUTPUT}
			}
		""
	end

	case mediump_ivec4_www
		version 300 es
		values
		{
			input ivec4 in0 = [ ivec4(0, 0, 0, 0) | ivec4(1, 1, 1, 1) | ivec4(0, -2, -4, 9) | ivec4(-32, 64, -51, 24) | ivec4(0, 0, 0, 0) ];
			output ivec3 out0 = [ ivec3(0, 0, 0) | ivec3(1, 1, 1) | ivec3(9, 9, 9) | ivec3(24, 24, 24) | ivec3(0, 0, 0) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.www;
				${OUTPUT}
			}
		""
	end

	case mediump_ivec4_yyw
		version 300 es
		values
		{
			input ivec4 in0 = [ ivec4(0, 0, 0, 0) | ivec4(1, 1, 1, 1) | ivec4(0, -2, -4, 9) | ivec4(-32, 64, -51, 24) | ivec4(0, 0, 0, 0) ];
			output ivec3 out0 = [ ivec3(0, 0, 0) | ivec3(1, 1, 1) | ivec3(-2, -2, 9) | ivec3(64, 64, 24) | ivec3(0, 0, 0) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.yyw;
				${OUTPUT}
			}
		""
	end

	case mediump_ivec4_wzy
		version 300 es
		values
		{
			input ivec4 in0 = [ ivec4(0, 0, 0, 0) | ivec4(1, 1, 1, 1) | ivec4(0, -2, -4, 9) | ivec4(-32, 64, -51, 24) | ivec4(0, 0, 0, 0) ];
			output ivec3 out0 = [ ivec3(0, 0, 0) | ivec3(1, 1, 1) | ivec3(9, -4, -2) | ivec3(24, -51, 64) | ivec3(0, 0, 0) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.wzy;
				${OUTPUT}
			}
		""
	end

	case mediump_ivec4_xyzw
		version 300 es
		values
		{
			input ivec4 in0 = [ ivec4(0, 0, 0, 0) | ivec4(1, 1, 1, 1) | ivec4(0, -2, -4, 9) | ivec4(-32, 64, -51, 24) | ivec4(0, 0, 0, 0) ];
			output ivec4 out0 = [ ivec4(0, 0, 0, 0) | ivec4(1, 1, 1, 1) | ivec4(0, -2, -4, 9) | ivec4(-32, 64, -51, 24) | ivec4(0, 0, 0, 0) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.xyzw;
				${OUTPUT}
			}
		""
	end

	case mediump_ivec4_wzyx
		version 300 es
		values
		{
			input ivec4 in0 = [ ivec4(0, 0, 0, 0) | ivec4(1, 1, 1, 1) | ivec4(0, -2, -4, 9) | ivec4(-32, 64, -51, 24) | ivec4(0, 0, 0, 0) ];
			output ivec4 out0 = [ ivec4(0, 0, 0, 0) | ivec4(1, 1, 1, 1) | ivec4(9, -4, -2, 0) | ivec4(24, -51, 64, -32) | ivec4(0, 0, 0, 0) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.wzyx;
				${OUTPUT}
			}
		""
	end

	case mediump_ivec4_xxxx
		version 300 es
		values
		{
			input ivec4 in0 = [ ivec4(0, 0, 0, 0) | ivec4(1, 1, 1, 1) | ivec4(0, -2, -4, 9) | ivec4(-32, 64, -51, 24) | ivec4(0, 0, 0, 0) ];
			output ivec4 out0 = [ ivec4(0, 0, 0, 0) | ivec4(1, 1, 1, 1) | ivec4(0, 0, 0, 0) | ivec4(-32, -32, -32, -32) | ivec4(0, 0, 0, 0) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.xxxx;
				${OUTPUT}
			}
		""
	end

	case mediump_ivec4_yyyy
		version 300 es
		values
		{
			input ivec4 in0 = [ ivec4(0, 0, 0, 0) | ivec4(1, 1, 1, 1) | ivec4(0, -2, -4, 9) | ivec4(-32, 64, -51, 24) | ivec4(0, 0, 0, 0) ];
			output ivec4 out0 = [ ivec4(0, 0, 0, 0) | ivec4(1, 1, 1, 1) | ivec4(-2, -2, -2, -2) | ivec4(64, 64, 64, 64) | ivec4(0, 0, 0, 0) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.yyyy;
				${OUTPUT}
			}
		""
	end

	case mediump_ivec4_wwww
		version 300 es
		values
		{
			input ivec4 in0 = [ ivec4(0, 0, 0, 0) | ivec4(1, 1, 1, 1) | ivec4(0, -2, -4, 9) | ivec4(-32, 64, -51, 24) | ivec4(0, 0, 0, 0) ];
			output ivec4 out0 = [ ivec4(0, 0, 0, 0) | ivec4(1, 1, 1, 1) | ivec4(9, 9, 9, 9) | ivec4(24, 24, 24, 24) | ivec4(0, 0, 0, 0) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.wwww;
				${OUTPUT}
			}
		""
	end

	case mediump_ivec4_wzzw
		version 300 es
		values
		{
			input ivec4 in0 = [ ivec4(0, 0, 0, 0) | ivec4(1, 1, 1, 1) | ivec4(0, -2, -4, 9) | ivec4(-32, 64, -51, 24) | ivec4(0, 0, 0, 0) ];
			output ivec4 out0 = [ ivec4(0, 0, 0, 0) | ivec4(1, 1, 1, 1) | ivec4(9, -4, -4, 9) | ivec4(24, -51, -51, 24) | ivec4(0, 0, 0, 0) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.wzzw;
				${OUTPUT}
			}
		""
	end

	case mediump_ivec4_wwwy
		version 300 es
		values
		{
			input ivec4 in0 = [ ivec4(0, 0, 0, 0) | ivec4(1, 1, 1, 1) | ivec4(0, -2, -4, 9) | ivec4(-32, 64, -51, 24) | ivec4(0, 0, 0, 0) ];
			output ivec4 out0 = [ ivec4(0, 0, 0, 0) | ivec4(1, 1, 1, 1) | ivec4(9, 9, 9, -2) | ivec4(24, 24, 24, 64) | ivec4(0, 0, 0, 0) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.wwwy;
				${OUTPUT}
			}
		""
	end

	case mediump_ivec4_xyxx
		version 300 es
		values
		{
			input ivec4 in0 = [ ivec4(0, 0, 0, 0) | ivec4(1, 1, 1, 1) | ivec4(0, -2, -4, 9) | ivec4(-32, 64, -51, 24) | ivec4(0, 0, 0, 0) ];
			output ivec4 out0 = [ ivec4(0, 0, 0, 0) | ivec4(1, 1, 1, 1) | ivec4(0, -2, 0, 0) | ivec4(-32, 64, -32, -32) | ivec4(0, 0, 0, 0) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.xyxx;
				${OUTPUT}
			}
		""
	end

	case mediump_ivec4_zzwz
		version 300 es
		values
		{
			input ivec4 in0 = [ ivec4(0, 0, 0, 0) | ivec4(1, 1, 1, 1) | ivec4(0, -2, -4, 9) | ivec4(-32, 64, -51, 24) | ivec4(0, 0, 0, 0) ];
			output ivec4 out0 = [ ivec4(0, 0, 0, 0) | ivec4(1, 1, 1, 1) | ivec4(-4, -4, 9, -4) | ivec4(-51, -51, 24, -51) | ivec4(0, 0, 0, 0) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.zzwz;
				${OUTPUT}
			}
		""
	end

	case mediump_ivec4_s
		version 300 es
		values
		{
			input ivec4 in0 = [ ivec4(0, 0, 0, 0) | ivec4(1, 1, 1, 1) | ivec4(0, -2, -4, 9) | ivec4(-32, 64, -51, 24) | ivec4(0, 0, 0, 0) ];
			output int out0 = [ 0 | 1 | 0 | -32 | 0 ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.s;
				${OUTPUT}
			}
		""
	end

	case mediump_ivec4_q
		version 300 es
		values
		{
			input ivec4 in0 = [ ivec4(0, 0, 0, 0) | ivec4(1, 1, 1, 1) | ivec4(0, -2, -4, 9) | ivec4(-32, 64, -51, 24) | ivec4(0, 0, 0, 0) ];
			output int out0 = [ 0 | 1 | 9 | 24 | 0 ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.q;
				${OUTPUT}
			}
		""
	end

	case mediump_ivec4_qs
		version 300 es
		values
		{
			input ivec4 in0 = [ ivec4(0, 0, 0, 0) | ivec4(1, 1, 1, 1) | ivec4(0, -2, -4, 9) | ivec4(-32, 64, -51, 24) | ivec4(0, 0, 0, 0) ];
			output ivec2 out0 = [ ivec2(0, 0) | ivec2(1, 1) | ivec2(9, 0) | ivec2(24, -32) | ivec2(0, 0) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.qs;
				${OUTPUT}
			}
		""
	end

	case mediump_ivec4_qp
		version 300 es
		values
		{
			input ivec4 in0 = [ ivec4(0, 0, 0, 0) | ivec4(1, 1, 1, 1) | ivec4(0, -2, -4, 9) | ivec4(-32, 64, -51, 24) | ivec4(0, 0, 0, 0) ];
			output ivec2 out0 = [ ivec2(0, 0) | ivec2(1, 1) | ivec2(9, -4) | ivec2(24, -51) | ivec2(0, 0) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.qp;
				${OUTPUT}
			}
		""
	end

	case mediump_ivec4_qqq
		version 300 es
		values
		{
			input ivec4 in0 = [ ivec4(0, 0, 0, 0) | ivec4(1, 1, 1, 1) | ivec4(0, -2, -4, 9) | ivec4(-32, 64, -51, 24) | ivec4(0, 0, 0, 0) ];
			output ivec3 out0 = [ ivec3(0, 0, 0) | ivec3(1, 1, 1) | ivec3(9, 9, 9) | ivec3(24, 24, 24) | ivec3(0, 0, 0) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.qqq;
				${OUTPUT}
			}
		""
	end

	case mediump_ivec4_ttq
		version 300 es
		values
		{
			input ivec4 in0 = [ ivec4(0, 0, 0, 0) | ivec4(1, 1, 1, 1) | ivec4(0, -2, -4, 9) | ivec4(-32, 64, -51, 24) | ivec4(0, 0, 0, 0) ];
			output ivec3 out0 = [ ivec3(0, 0, 0) | ivec3(1, 1, 1) | ivec3(-2, -2, 9) | ivec3(64, 64, 24) | ivec3(0, 0, 0) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.ttq;
				${OUTPUT}
			}
		""
	end

	case mediump_ivec4_qpt
		version 300 es
		values
		{
			input ivec4 in0 = [ ivec4(0, 0, 0, 0) | ivec4(1, 1, 1, 1) | ivec4(0, -2, -4, 9) | ivec4(-32, 64, -51, 24) | ivec4(0, 0, 0, 0) ];
			output ivec3 out0 = [ ivec3(0, 0, 0) | ivec3(1, 1, 1) | ivec3(9, -4, -2) | ivec3(24, -51, 64) | ivec3(0, 0, 0) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.qpt;
				${OUTPUT}
			}
		""
	end

	case mediump_ivec4_stpq
		version 300 es
		values
		{
			input ivec4 in0 = [ ivec4(0, 0, 0, 0) | ivec4(1, 1, 1, 1) | ivec4(0, -2, -4, 9) | ivec4(-32, 64, -51, 24) | ivec4(0, 0, 0, 0) ];
			output ivec4 out0 = [ ivec4(0, 0, 0, 0) | ivec4(1, 1, 1, 1) | ivec4(0, -2, -4, 9) | ivec4(-32, 64, -51, 24) | ivec4(0, 0, 0, 0) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.stpq;
				${OUTPUT}
			}
		""
	end

	case mediump_ivec4_qpts
		version 300 es
		values
		{
			input ivec4 in0 = [ ivec4(0, 0, 0, 0) | ivec4(1, 1, 1, 1) | ivec4(0, -2, -4, 9) | ivec4(-32, 64, -51, 24) | ivec4(0, 0, 0, 0) ];
			output ivec4 out0 = [ ivec4(0, 0, 0, 0) | ivec4(1, 1, 1, 1) | ivec4(9, -4, -2, 0) | ivec4(24, -51, 64, -32) | ivec4(0, 0, 0, 0) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.qpts;
				${OUTPUT}
			}
		""
	end

	case mediump_ivec4_ssss
		version 300 es
		values
		{
			input ivec4 in0 = [ ivec4(0, 0, 0, 0) | ivec4(1, 1, 1, 1) | ivec4(0, -2, -4, 9) | ivec4(-32, 64, -51, 24) | ivec4(0, 0, 0, 0) ];
			output ivec4 out0 = [ ivec4(0, 0, 0, 0) | ivec4(1, 1, 1, 1) | ivec4(0, 0, 0, 0) | ivec4(-32, -32, -32, -32) | ivec4(0, 0, 0, 0) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.ssss;
				${OUTPUT}
			}
		""
	end

	case mediump_ivec4_tttt
		version 300 es
		values
		{
			input ivec4 in0 = [ ivec4(0, 0, 0, 0) | ivec4(1, 1, 1, 1) | ivec4(0, -2, -4, 9) | ivec4(-32, 64, -51, 24) | ivec4(0, 0, 0, 0) ];
			output ivec4 out0 = [ ivec4(0, 0, 0, 0) | ivec4(1, 1, 1, 1) | ivec4(-2, -2, -2, -2) | ivec4(64, 64, 64, 64) | ivec4(0, 0, 0, 0) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.tttt;
				${OUTPUT}
			}
		""
	end

	case mediump_ivec4_qqqq
		version 300 es
		values
		{
			input ivec4 in0 = [ ivec4(0, 0, 0, 0) | ivec4(1, 1, 1, 1) | ivec4(0, -2, -4, 9) | ivec4(-32, 64, -51, 24) | ivec4(0, 0, 0, 0) ];
			output ivec4 out0 = [ ivec4(0, 0, 0, 0) | ivec4(1, 1, 1, 1) | ivec4(9, 9, 9, 9) | ivec4(24, 24, 24, 24) | ivec4(0, 0, 0, 0) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.qqqq;
				${OUTPUT}
			}
		""
	end

	case mediump_ivec4_qppq
		version 300 es
		values
		{
			input ivec4 in0 = [ ivec4(0, 0, 0, 0) | ivec4(1, 1, 1, 1) | ivec4(0, -2, -4, 9) | ivec4(-32, 64, -51, 24) | ivec4(0, 0, 0, 0) ];
			output ivec4 out0 = [ ivec4(0, 0, 0, 0) | ivec4(1, 1, 1, 1) | ivec4(9, -4, -4, 9) | ivec4(24, -51, -51, 24) | ivec4(0, 0, 0, 0) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.qppq;
				${OUTPUT}
			}
		""
	end

	case mediump_ivec4_qqqt
		version 300 es
		values
		{
			input ivec4 in0 = [ ivec4(0, 0, 0, 0) | ivec4(1, 1, 1, 1) | ivec4(0, -2, -4, 9) | ivec4(-32, 64, -51, 24) | ivec4(0, 0, 0, 0) ];
			output ivec4 out0 = [ ivec4(0, 0, 0, 0) | ivec4(1, 1, 1, 1) | ivec4(9, 9, 9, -2) | ivec4(24, 24, 24, 64) | ivec4(0, 0, 0, 0) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.qqqt;
				${OUTPUT}
			}
		""
	end

	case mediump_ivec4_stss
		version 300 es
		values
		{
			input ivec4 in0 = [ ivec4(0, 0, 0, 0) | ivec4(1, 1, 1, 1) | ivec4(0, -2, -4, 9) | ivec4(-32, 64, -51, 24) | ivec4(0, 0, 0, 0) ];
			output ivec4 out0 = [ ivec4(0, 0, 0, 0) | ivec4(1, 1, 1, 1) | ivec4(0, -2, 0, 0) | ivec4(-32, 64, -32, -32) | ivec4(0, 0, 0, 0) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.stss;
				${OUTPUT}
			}
		""
	end

	case mediump_ivec4_ppqp
		version 300 es
		values
		{
			input ivec4 in0 = [ ivec4(0, 0, 0, 0) | ivec4(1, 1, 1, 1) | ivec4(0, -2, -4, 9) | ivec4(-32, 64, -51, 24) | ivec4(0, 0, 0, 0) ];
			output ivec4 out0 = [ ivec4(0, 0, 0, 0) | ivec4(1, 1, 1, 1) | ivec4(-4, -4, 9, -4) | ivec4(-51, -51, 24, -51) | ivec4(0, 0, 0, 0) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.ppqp;
				${OUTPUT}
			}
		""
	end

	case mediump_ivec4_r
		version 300 es
		values
		{
			input ivec4 in0 = [ ivec4(0, 0, 0, 0) | ivec4(1, 1, 1, 1) | ivec4(0, -2, -4, 9) | ivec4(-32, 64, -51, 24) | ivec4(0, 0, 0, 0) ];
			output int out0 = [ 0 | 1 | 0 | -32 | 0 ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.r;
				${OUTPUT}
			}
		""
	end

	case mediump_ivec4_a
		version 300 es
		values
		{
			input ivec4 in0 = [ ivec4(0, 0, 0, 0) | ivec4(1, 1, 1, 1) | ivec4(0, -2, -4, 9) | ivec4(-32, 64, -51, 24) | ivec4(0, 0, 0, 0) ];
			output int out0 = [ 0 | 1 | 9 | 24 | 0 ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.a;
				${OUTPUT}
			}
		""
	end

	case mediump_ivec4_ar
		version 300 es
		values
		{
			input ivec4 in0 = [ ivec4(0, 0, 0, 0) | ivec4(1, 1, 1, 1) | ivec4(0, -2, -4, 9) | ivec4(-32, 64, -51, 24) | ivec4(0, 0, 0, 0) ];
			output ivec2 out0 = [ ivec2(0, 0) | ivec2(1, 1) | ivec2(9, 0) | ivec2(24, -32) | ivec2(0, 0) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.ar;
				${OUTPUT}
			}
		""
	end

	case mediump_ivec4_ab
		version 300 es
		values
		{
			input ivec4 in0 = [ ivec4(0, 0, 0, 0) | ivec4(1, 1, 1, 1) | ivec4(0, -2, -4, 9) | ivec4(-32, 64, -51, 24) | ivec4(0, 0, 0, 0) ];
			output ivec2 out0 = [ ivec2(0, 0) | ivec2(1, 1) | ivec2(9, -4) | ivec2(24, -51) | ivec2(0, 0) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.ab;
				${OUTPUT}
			}
		""
	end

	case mediump_ivec4_aaa
		version 300 es
		values
		{
			input ivec4 in0 = [ ivec4(0, 0, 0, 0) | ivec4(1, 1, 1, 1) | ivec4(0, -2, -4, 9) | ivec4(-32, 64, -51, 24) | ivec4(0, 0, 0, 0) ];
			output ivec3 out0 = [ ivec3(0, 0, 0) | ivec3(1, 1, 1) | ivec3(9, 9, 9) | ivec3(24, 24, 24) | ivec3(0, 0, 0) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.aaa;
				${OUTPUT}
			}
		""
	end

	case mediump_ivec4_gga
		version 300 es
		values
		{
			input ivec4 in0 = [ ivec4(0, 0, 0, 0) | ivec4(1, 1, 1, 1) | ivec4(0, -2, -4, 9) | ivec4(-32, 64, -51, 24) | ivec4(0, 0, 0, 0) ];
			output ivec3 out0 = [ ivec3(0, 0, 0) | ivec3(1, 1, 1) | ivec3(-2, -2, 9) | ivec3(64, 64, 24) | ivec3(0, 0, 0) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.gga;
				${OUTPUT}
			}
		""
	end

	case mediump_ivec4_abg
		version 300 es
		values
		{
			input ivec4 in0 = [ ivec4(0, 0, 0, 0) | ivec4(1, 1, 1, 1) | ivec4(0, -2, -4, 9) | ivec4(-32, 64, -51, 24) | ivec4(0, 0, 0, 0) ];
			output ivec3 out0 = [ ivec3(0, 0, 0) | ivec3(1, 1, 1) | ivec3(9, -4, -2) | ivec3(24, -51, 64) | ivec3(0, 0, 0) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.abg;
				${OUTPUT}
			}
		""
	end

	case mediump_ivec4_rgba
		version 300 es
		values
		{
			input ivec4 in0 = [ ivec4(0, 0, 0, 0) | ivec4(1, 1, 1, 1) | ivec4(0, -2, -4, 9) | ivec4(-32, 64, -51, 24) | ivec4(0, 0, 0, 0) ];
			output ivec4 out0 = [ ivec4(0, 0, 0, 0) | ivec4(1, 1, 1, 1) | ivec4(0, -2, -4, 9) | ivec4(-32, 64, -51, 24) | ivec4(0, 0, 0, 0) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.rgba;
				${OUTPUT}
			}
		""
	end

	case mediump_ivec4_abgr
		version 300 es
		values
		{
			input ivec4 in0 = [ ivec4(0, 0, 0, 0) | ivec4(1, 1, 1, 1) | ivec4(0, -2, -4, 9) | ivec4(-32, 64, -51, 24) | ivec4(0, 0, 0, 0) ];
			output ivec4 out0 = [ ivec4(0, 0, 0, 0) | ivec4(1, 1, 1, 1) | ivec4(9, -4, -2, 0) | ivec4(24, -51, 64, -32) | ivec4(0, 0, 0, 0) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.abgr;
				${OUTPUT}
			}
		""
	end

	case mediump_ivec4_rrrr
		version 300 es
		values
		{
			input ivec4 in0 = [ ivec4(0, 0, 0, 0) | ivec4(1, 1, 1, 1) | ivec4(0, -2, -4, 9) | ivec4(-32, 64, -51, 24) | ivec4(0, 0, 0, 0) ];
			output ivec4 out0 = [ ivec4(0, 0, 0, 0) | ivec4(1, 1, 1, 1) | ivec4(0, 0, 0, 0) | ivec4(-32, -32, -32, -32) | ivec4(0, 0, 0, 0) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.rrrr;
				${OUTPUT}
			}
		""
	end

	case mediump_ivec4_gggg
		version 300 es
		values
		{
			input ivec4 in0 = [ ivec4(0, 0, 0, 0) | ivec4(1, 1, 1, 1) | ivec4(0, -2, -4, 9) | ivec4(-32, 64, -51, 24) | ivec4(0, 0, 0, 0) ];
			output ivec4 out0 = [ ivec4(0, 0, 0, 0) | ivec4(1, 1, 1, 1) | ivec4(-2, -2, -2, -2) | ivec4(64, 64, 64, 64) | ivec4(0, 0, 0, 0) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.gggg;
				${OUTPUT}
			}
		""
	end

	case mediump_ivec4_aaaa
		version 300 es
		values
		{
			input ivec4 in0 = [ ivec4(0, 0, 0, 0) | ivec4(1, 1, 1, 1) | ivec4(0, -2, -4, 9) | ivec4(-32, 64, -51, 24) | ivec4(0, 0, 0, 0) ];
			output ivec4 out0 = [ ivec4(0, 0, 0, 0) | ivec4(1, 1, 1, 1) | ivec4(9, 9, 9, 9) | ivec4(24, 24, 24, 24) | ivec4(0, 0, 0, 0) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.aaaa;
				${OUTPUT}
			}
		""
	end

	case mediump_ivec4_abba
		version 300 es
		values
		{
			input ivec4 in0 = [ ivec4(0, 0, 0, 0) | ivec4(1, 1, 1, 1) | ivec4(0, -2, -4, 9) | ivec4(-32, 64, -51, 24) | ivec4(0, 0, 0, 0) ];
			output ivec4 out0 = [ ivec4(0, 0, 0, 0) | ivec4(1, 1, 1, 1) | ivec4(9, -4, -4, 9) | ivec4(24, -51, -51, 24) | ivec4(0, 0, 0, 0) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.abba;
				${OUTPUT}
			}
		""
	end

	case mediump_ivec4_aaag
		version 300 es
		values
		{
			input ivec4 in0 = [ ivec4(0, 0, 0, 0) | ivec4(1, 1, 1, 1) | ivec4(0, -2, -4, 9) | ivec4(-32, 64, -51, 24) | ivec4(0, 0, 0, 0) ];
			output ivec4 out0 = [ ivec4(0, 0, 0, 0) | ivec4(1, 1, 1, 1) | ivec4(9, 9, 9, -2) | ivec4(24, 24, 24, 64) | ivec4(0, 0, 0, 0) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.aaag;
				${OUTPUT}
			}
		""
	end

	case mediump_ivec4_rgrr
		version 300 es
		values
		{
			input ivec4 in0 = [ ivec4(0, 0, 0, 0) | ivec4(1, 1, 1, 1) | ivec4(0, -2, -4, 9) | ivec4(-32, 64, -51, 24) | ivec4(0, 0, 0, 0) ];
			output ivec4 out0 = [ ivec4(0, 0, 0, 0) | ivec4(1, 1, 1, 1) | ivec4(0, -2, 0, 0) | ivec4(-32, 64, -32, -32) | ivec4(0, 0, 0, 0) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.rgrr;
				${OUTPUT}
			}
		""
	end

	case mediump_ivec4_bbab
		version 300 es
		values
		{
			input ivec4 in0 = [ ivec4(0, 0, 0, 0) | ivec4(1, 1, 1, 1) | ivec4(0, -2, -4, 9) | ivec4(-32, 64, -51, 24) | ivec4(0, 0, 0, 0) ];
			output ivec4 out0 = [ ivec4(0, 0, 0, 0) | ivec4(1, 1, 1, 1) | ivec4(-4, -4, 9, -4) | ivec4(-51, -51, 24, -51) | ivec4(0, 0, 0, 0) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.bbab;
				${OUTPUT}
			}
		""
	end

	case mediump_bvec2_x
		version 300 es
		values
		{
			input bvec2 in0 = [ bvec2(true, false) | bvec2(false, false) | bvec2(false, true) | bvec2(true, true) | bvec2(false, false) ];
			output bool out0 = [ true | false | false | true | false ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.x;
				${OUTPUT}
			}
		""
	end

	case mediump_bvec2_xx
		version 300 es
		values
		{
			input bvec2 in0 = [ bvec2(true, false) | bvec2(false, false) | bvec2(false, true) | bvec2(true, true) | bvec2(false, false) ];
			output bvec2 out0 = [ bvec2(true, true) | bvec2(false, false) | bvec2(false, false) | bvec2(true, true) | bvec2(false, false) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.xx;
				${OUTPUT}
			}
		""
	end

	case mediump_bvec2_xy
		version 300 es
		values
		{
			input bvec2 in0 = [ bvec2(true, false) | bvec2(false, false) | bvec2(false, true) | bvec2(true, true) | bvec2(false, false) ];
			output bvec2 out0 = [ bvec2(true, false) | bvec2(false, false) | bvec2(false, true) | bvec2(true, true) | bvec2(false, false) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.xy;
				${OUTPUT}
			}
		""
	end

	case mediump_bvec2_yx
		version 300 es
		values
		{
			input bvec2 in0 = [ bvec2(true, false) | bvec2(false, false) | bvec2(false, true) | bvec2(true, true) | bvec2(false, false) ];
			output bvec2 out0 = [ bvec2(false, true) | bvec2(false, false) | bvec2(true, false) | bvec2(true, true) | bvec2(false, false) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.yx;
				${OUTPUT}
			}
		""
	end

	case mediump_bvec2_yxy
		version 300 es
		values
		{
			input bvec2 in0 = [ bvec2(true, false) | bvec2(false, false) | bvec2(false, true) | bvec2(true, true) | bvec2(false, false) ];
			output bvec3 out0 = [ bvec3(false, true, false) | bvec3(false, false, false) | bvec3(true, false, true) | bvec3(true, true, true) | bvec3(false, false, false) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.yxy;
				${OUTPUT}
			}
		""
	end

	case mediump_bvec2_xyxx
		version 300 es
		values
		{
			input bvec2 in0 = [ bvec2(true, false) | bvec2(false, false) | bvec2(false, true) | bvec2(true, true) | bvec2(false, false) ];
			output bvec4 out0 = [ bvec4(true, false, true, true) | bvec4(false, false, false, false) | bvec4(false, true, false, false) | bvec4(true, true, true, true) | bvec4(false, false, false, false) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.xyxx;
				${OUTPUT}
			}
		""
	end

	case mediump_bvec2_yyyy
		version 300 es
		values
		{
			input bvec2 in0 = [ bvec2(true, false) | bvec2(false, false) | bvec2(false, true) | bvec2(true, true) | bvec2(false, false) ];
			output bvec4 out0 = [ bvec4(false, false, false, false) | bvec4(false, false, false, false) | bvec4(true, true, true, true) | bvec4(true, true, true, true) | bvec4(false, false, false, false) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.yyyy;
				${OUTPUT}
			}
		""
	end

	case mediump_bvec2_s
		version 300 es
		values
		{
			input bvec2 in0 = [ bvec2(true, false) | bvec2(false, false) | bvec2(false, true) | bvec2(true, true) | bvec2(false, false) ];
			output bool out0 = [ true | false | false | true | false ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.s;
				${OUTPUT}
			}
		""
	end

	case mediump_bvec2_ss
		version 300 es
		values
		{
			input bvec2 in0 = [ bvec2(true, false) | bvec2(false, false) | bvec2(false, true) | bvec2(true, true) | bvec2(false, false) ];
			output bvec2 out0 = [ bvec2(true, true) | bvec2(false, false) | bvec2(false, false) | bvec2(true, true) | bvec2(false, false) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.ss;
				${OUTPUT}
			}
		""
	end

	case mediump_bvec2_st
		version 300 es
		values
		{
			input bvec2 in0 = [ bvec2(true, false) | bvec2(false, false) | bvec2(false, true) | bvec2(true, true) | bvec2(false, false) ];
			output bvec2 out0 = [ bvec2(true, false) | bvec2(false, false) | bvec2(false, true) | bvec2(true, true) | bvec2(false, false) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.st;
				${OUTPUT}
			}
		""
	end

	case mediump_bvec2_ts
		version 300 es
		values
		{
			input bvec2 in0 = [ bvec2(true, false) | bvec2(false, false) | bvec2(false, true) | bvec2(true, true) | bvec2(false, false) ];
			output bvec2 out0 = [ bvec2(false, true) | bvec2(false, false) | bvec2(true, false) | bvec2(true, true) | bvec2(false, false) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.ts;
				${OUTPUT}
			}
		""
	end

	case mediump_bvec2_tst
		version 300 es
		values
		{
			input bvec2 in0 = [ bvec2(true, false) | bvec2(false, false) | bvec2(false, true) | bvec2(true, true) | bvec2(false, false) ];
			output bvec3 out0 = [ bvec3(false, true, false) | bvec3(false, false, false) | bvec3(true, false, true) | bvec3(true, true, true) | bvec3(false, false, false) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.tst;
				${OUTPUT}
			}
		""
	end

	case mediump_bvec2_stss
		version 300 es
		values
		{
			input bvec2 in0 = [ bvec2(true, false) | bvec2(false, false) | bvec2(false, true) | bvec2(true, true) | bvec2(false, false) ];
			output bvec4 out0 = [ bvec4(true, false, true, true) | bvec4(false, false, false, false) | bvec4(false, true, false, false) | bvec4(true, true, true, true) | bvec4(false, false, false, false) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.stss;
				${OUTPUT}
			}
		""
	end

	case mediump_bvec2_tttt
		version 300 es
		values
		{
			input bvec2 in0 = [ bvec2(true, false) | bvec2(false, false) | bvec2(false, true) | bvec2(true, true) | bvec2(false, false) ];
			output bvec4 out0 = [ bvec4(false, false, false, false) | bvec4(false, false, false, false) | bvec4(true, true, true, true) | bvec4(true, true, true, true) | bvec4(false, false, false, false) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.tttt;
				${OUTPUT}
			}
		""
	end

	case mediump_bvec2_r
		version 300 es
		values
		{
			input bvec2 in0 = [ bvec2(true, false) | bvec2(false, false) | bvec2(false, true) | bvec2(true, true) | bvec2(false, false) ];
			output bool out0 = [ true | false | false | true | false ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.r;
				${OUTPUT}
			}
		""
	end

	case mediump_bvec2_rr
		version 300 es
		values
		{
			input bvec2 in0 = [ bvec2(true, false) | bvec2(false, false) | bvec2(false, true) | bvec2(true, true) | bvec2(false, false) ];
			output bvec2 out0 = [ bvec2(true, true) | bvec2(false, false) | bvec2(false, false) | bvec2(true, true) | bvec2(false, false) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.rr;
				${OUTPUT}
			}
		""
	end

	case mediump_bvec2_rg
		version 300 es
		values
		{
			input bvec2 in0 = [ bvec2(true, false) | bvec2(false, false) | bvec2(false, true) | bvec2(true, true) | bvec2(false, false) ];
			output bvec2 out0 = [ bvec2(true, false) | bvec2(false, false) | bvec2(false, true) | bvec2(true, true) | bvec2(false, false) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.rg;
				${OUTPUT}
			}
		""
	end

	case mediump_bvec2_gr
		version 300 es
		values
		{
			input bvec2 in0 = [ bvec2(true, false) | bvec2(false, false) | bvec2(false, true) | bvec2(true, true) | bvec2(false, false) ];
			output bvec2 out0 = [ bvec2(false, true) | bvec2(false, false) | bvec2(true, false) | bvec2(true, true) | bvec2(false, false) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.gr;
				${OUTPUT}
			}
		""
	end

	case mediump_bvec2_grg
		version 300 es
		values
		{
			input bvec2 in0 = [ bvec2(true, false) | bvec2(false, false) | bvec2(false, true) | bvec2(true, true) | bvec2(false, false) ];
			output bvec3 out0 = [ bvec3(false, true, false) | bvec3(false, false, false) | bvec3(true, false, true) | bvec3(true, true, true) | bvec3(false, false, false) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.grg;
				${OUTPUT}
			}
		""
	end

	case mediump_bvec2_rgrr
		version 300 es
		values
		{
			input bvec2 in0 = [ bvec2(true, false) | bvec2(false, false) | bvec2(false, true) | bvec2(true, true) | bvec2(false, false) ];
			output bvec4 out0 = [ bvec4(true, false, true, true) | bvec4(false, false, false, false) | bvec4(false, true, false, false) | bvec4(true, true, true, true) | bvec4(false, false, false, false) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.rgrr;
				${OUTPUT}
			}
		""
	end

	case mediump_bvec2_gggg
		version 300 es
		values
		{
			input bvec2 in0 = [ bvec2(true, false) | bvec2(false, false) | bvec2(false, true) | bvec2(true, true) | bvec2(false, false) ];
			output bvec4 out0 = [ bvec4(false, false, false, false) | bvec4(false, false, false, false) | bvec4(true, true, true, true) | bvec4(true, true, true, true) | bvec4(false, false, false, false) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.gggg;
				${OUTPUT}
			}
		""
	end

	case mediump_bvec3_x
		version 300 es
		values
		{
			input bvec3 in0 = [ bvec3(true, false, false) | bvec3(false, false, false) | bvec3(false, true, false) | bvec3(true, true, true) | bvec3(false, false, false) ];
			output bool out0 = [ true | false | false | true | false ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.x;
				${OUTPUT}
			}
		""
	end

	case mediump_bvec3_z
		version 300 es
		values
		{
			input bvec3 in0 = [ bvec3(true, false, false) | bvec3(false, false, false) | bvec3(false, true, false) | bvec3(true, true, true) | bvec3(false, false, false) ];
			output bool out0 = [ false | false | false | true | false ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.z;
				${OUTPUT}
			}
		""
	end

	case mediump_bvec3_xz
		version 300 es
		values
		{
			input bvec3 in0 = [ bvec3(true, false, false) | bvec3(false, false, false) | bvec3(false, true, false) | bvec3(true, true, true) | bvec3(false, false, false) ];
			output bvec2 out0 = [ bvec2(true, false) | bvec2(false, false) | bvec2(false, false) | bvec2(true, true) | bvec2(false, false) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.xz;
				${OUTPUT}
			}
		""
	end

	case mediump_bvec3_zz
		version 300 es
		values
		{
			input bvec3 in0 = [ bvec3(true, false, false) | bvec3(false, false, false) | bvec3(false, true, false) | bvec3(true, true, true) | bvec3(false, false, false) ];
			output bvec2 out0 = [ bvec2(false, false) | bvec2(false, false) | bvec2(false, false) | bvec2(true, true) | bvec2(false, false) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.zz;
				${OUTPUT}
			}
		""
	end

	case mediump_bvec3_xyz
		version 300 es
		values
		{
			input bvec3 in0 = [ bvec3(true, false, false) | bvec3(false, false, false) | bvec3(false, true, false) | bvec3(true, true, true) | bvec3(false, false, false) ];
			output bvec3 out0 = [ bvec3(true, false, false) | bvec3(false, false, false) | bvec3(false, true, false) | bvec3(true, true, true) | bvec3(false, false, false) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.xyz;
				${OUTPUT}
			}
		""
	end

	case mediump_bvec3_zyx
		version 300 es
		values
		{
			input bvec3 in0 = [ bvec3(true, false, false) | bvec3(false, false, false) | bvec3(false, true, false) | bvec3(true, true, true) | bvec3(false, false, false) ];
			output bvec3 out0 = [ bvec3(false, false, true) | bvec3(false, false, false) | bvec3(false, true, false) | bvec3(true, true, true) | bvec3(false, false, false) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.zyx;
				${OUTPUT}
			}
		""
	end

	case mediump_bvec3_xxx
		version 300 es
		values
		{
			input bvec3 in0 = [ bvec3(true, false, false) | bvec3(false, false, false) | bvec3(false, true, false) | bvec3(true, true, true) | bvec3(false, false, false) ];
			output bvec3 out0 = [ bvec3(true, true, true) | bvec3(false, false, false) | bvec3(false, false, false) | bvec3(true, true, true) | bvec3(false, false, false) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.xxx;
				${OUTPUT}
			}
		""
	end

	case mediump_bvec3_zzz
		version 300 es
		values
		{
			input bvec3 in0 = [ bvec3(true, false, false) | bvec3(false, false, false) | bvec3(false, true, false) | bvec3(true, true, true) | bvec3(false, false, false) ];
			output bvec3 out0 = [ bvec3(false, false, false) | bvec3(false, false, false) | bvec3(false, false, false) | bvec3(true, true, true) | bvec3(false, false, false) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.zzz;
				${OUTPUT}
			}
		""
	end

	case mediump_bvec3_zzy
		version 300 es
		values
		{
			input bvec3 in0 = [ bvec3(true, false, false) | bvec3(false, false, false) | bvec3(false, true, false) | bvec3(true, true, true) | bvec3(false, false, false) ];
			output bvec3 out0 = [ bvec3(false, false, false) | bvec3(false, false, false) | bvec3(false, false, true) | bvec3(true, true, true) | bvec3(false, false, false) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.zzy;
				${OUTPUT}
			}
		""
	end

	case mediump_bvec3_yxy
		version 300 es
		values
		{
			input bvec3 in0 = [ bvec3(true, false, false) | bvec3(false, false, false) | bvec3(false, true, false) | bvec3(true, true, true) | bvec3(false, false, false) ];
			output bvec3 out0 = [ bvec3(false, true, false) | bvec3(false, false, false) | bvec3(true, false, true) | bvec3(true, true, true) | bvec3(false, false, false) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.yxy;
				${OUTPUT}
			}
		""
	end

	case mediump_bvec3_xzx
		version 300 es
		values
		{
			input bvec3 in0 = [ bvec3(true, false, false) | bvec3(false, false, false) | bvec3(false, true, false) | bvec3(true, true, true) | bvec3(false, false, false) ];
			output bvec3 out0 = [ bvec3(true, false, true) | bvec3(false, false, false) | bvec3(false, false, false) | bvec3(true, true, true) | bvec3(false, false, false) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.xzx;
				${OUTPUT}
			}
		""
	end

	case mediump_bvec3_xyyx
		version 300 es
		values
		{
			input bvec3 in0 = [ bvec3(true, false, false) | bvec3(false, false, false) | bvec3(false, true, false) | bvec3(true, true, true) | bvec3(false, false, false) ];
			output bvec4 out0 = [ bvec4(true, false, false, true) | bvec4(false, false, false, false) | bvec4(false, true, true, false) | bvec4(true, true, true, true) | bvec4(false, false, false, false) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.xyyx;
				${OUTPUT}
			}
		""
	end

	case mediump_bvec3_zzzz
		version 300 es
		values
		{
			input bvec3 in0 = [ bvec3(true, false, false) | bvec3(false, false, false) | bvec3(false, true, false) | bvec3(true, true, true) | bvec3(false, false, false) ];
			output bvec4 out0 = [ bvec4(false, false, false, false) | bvec4(false, false, false, false) | bvec4(false, false, false, false) | bvec4(true, true, true, true) | bvec4(false, false, false, false) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.zzzz;
				${OUTPUT}
			}
		""
	end

	case mediump_bvec3_s
		version 300 es
		values
		{
			input bvec3 in0 = [ bvec3(true, false, false) | bvec3(false, false, false) | bvec3(false, true, false) | bvec3(true, true, true) | bvec3(false, false, false) ];
			output bool out0 = [ true | false | false | true | false ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.s;
				${OUTPUT}
			}
		""
	end

	case mediump_bvec3_p
		version 300 es
		values
		{
			input bvec3 in0 = [ bvec3(true, false, false) | bvec3(false, false, false) | bvec3(false, true, false) | bvec3(true, true, true) | bvec3(false, false, false) ];
			output bool out0 = [ false | false | false | true | false ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.p;
				${OUTPUT}
			}
		""
	end

	case mediump_bvec3_sp
		version 300 es
		values
		{
			input bvec3 in0 = [ bvec3(true, false, false) | bvec3(false, false, false) | bvec3(false, true, false) | bvec3(true, true, true) | bvec3(false, false, false) ];
			output bvec2 out0 = [ bvec2(true, false) | bvec2(false, false) | bvec2(false, false) | bvec2(true, true) | bvec2(false, false) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.sp;
				${OUTPUT}
			}
		""
	end

	case mediump_bvec3_pp
		version 300 es
		values
		{
			input bvec3 in0 = [ bvec3(true, false, false) | bvec3(false, false, false) | bvec3(false, true, false) | bvec3(true, true, true) | bvec3(false, false, false) ];
			output bvec2 out0 = [ bvec2(false, false) | bvec2(false, false) | bvec2(false, false) | bvec2(true, true) | bvec2(false, false) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.pp;
				${OUTPUT}
			}
		""
	end

	case mediump_bvec3_stp
		version 300 es
		values
		{
			input bvec3 in0 = [ bvec3(true, false, false) | bvec3(false, false, false) | bvec3(false, true, false) | bvec3(true, true, true) | bvec3(false, false, false) ];
			output bvec3 out0 = [ bvec3(true, false, false) | bvec3(false, false, false) | bvec3(false, true, false) | bvec3(true, true, true) | bvec3(false, false, false) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.stp;
				${OUTPUT}
			}
		""
	end

	case mediump_bvec3_pts
		version 300 es
		values
		{
			input bvec3 in0 = [ bvec3(true, false, false) | bvec3(false, false, false) | bvec3(false, true, false) | bvec3(true, true, true) | bvec3(false, false, false) ];
			output bvec3 out0 = [ bvec3(false, false, true) | bvec3(false, false, false) | bvec3(false, true, false) | bvec3(true, true, true) | bvec3(false, false, false) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.pts;
				${OUTPUT}
			}
		""
	end

	case mediump_bvec3_sss
		version 300 es
		values
		{
			input bvec3 in0 = [ bvec3(true, false, false) | bvec3(false, false, false) | bvec3(false, true, false) | bvec3(true, true, true) | bvec3(false, false, false) ];
			output bvec3 out0 = [ bvec3(true, true, true) | bvec3(false, false, false) | bvec3(false, false, false) | bvec3(true, true, true) | bvec3(false, false, false) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.sss;
				${OUTPUT}
			}
		""
	end

	case mediump_bvec3_ppp
		version 300 es
		values
		{
			input bvec3 in0 = [ bvec3(true, false, false) | bvec3(false, false, false) | bvec3(false, true, false) | bvec3(true, true, true) | bvec3(false, false, false) ];
			output bvec3 out0 = [ bvec3(false, false, false) | bvec3(false, false, false) | bvec3(false, false, false) | bvec3(true, true, true) | bvec3(false, false, false) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.ppp;
				${OUTPUT}
			}
		""
	end

	case mediump_bvec3_ppt
		version 300 es
		values
		{
			input bvec3 in0 = [ bvec3(true, false, false) | bvec3(false, false, false) | bvec3(false, true, false) | bvec3(true, true, true) | bvec3(false, false, false) ];
			output bvec3 out0 = [ bvec3(false, false, false) | bvec3(false, false, false) | bvec3(false, false, true) | bvec3(true, true, true) | bvec3(false, false, false) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.ppt;
				${OUTPUT}
			}
		""
	end

	case mediump_bvec3_tst
		version 300 es
		values
		{
			input bvec3 in0 = [ bvec3(true, false, false) | bvec3(false, false, false) | bvec3(false, true, false) | bvec3(true, true, true) | bvec3(false, false, false) ];
			output bvec3 out0 = [ bvec3(false, true, false) | bvec3(false, false, false) | bvec3(true, false, true) | bvec3(true, true, true) | bvec3(false, false, false) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.tst;
				${OUTPUT}
			}
		""
	end

	case mediump_bvec3_sps
		version 300 es
		values
		{
			input bvec3 in0 = [ bvec3(true, false, false) | bvec3(false, false, false) | bvec3(false, true, false) | bvec3(true, true, true) | bvec3(false, false, false) ];
			output bvec3 out0 = [ bvec3(true, false, true) | bvec3(false, false, false) | bvec3(false, false, false) | bvec3(true, true, true) | bvec3(false, false, false) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.sps;
				${OUTPUT}
			}
		""
	end

	case mediump_bvec3_stts
		version 300 es
		values
		{
			input bvec3 in0 = [ bvec3(true, false, false) | bvec3(false, false, false) | bvec3(false, true, false) | bvec3(true, true, true) | bvec3(false, false, false) ];
			output bvec4 out0 = [ bvec4(true, false, false, true) | bvec4(false, false, false, false) | bvec4(false, true, true, false) | bvec4(true, true, true, true) | bvec4(false, false, false, false) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.stts;
				${OUTPUT}
			}
		""
	end

	case mediump_bvec3_pppp
		version 300 es
		values
		{
			input bvec3 in0 = [ bvec3(true, false, false) | bvec3(false, false, false) | bvec3(false, true, false) | bvec3(true, true, true) | bvec3(false, false, false) ];
			output bvec4 out0 = [ bvec4(false, false, false, false) | bvec4(false, false, false, false) | bvec4(false, false, false, false) | bvec4(true, true, true, true) | bvec4(false, false, false, false) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.pppp;
				${OUTPUT}
			}
		""
	end

	case mediump_bvec3_r
		version 300 es
		values
		{
			input bvec3 in0 = [ bvec3(true, false, false) | bvec3(false, false, false) | bvec3(false, true, false) | bvec3(true, true, true) | bvec3(false, false, false) ];
			output bool out0 = [ true | false | false | true | false ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.r;
				${OUTPUT}
			}
		""
	end

	case mediump_bvec3_b
		version 300 es
		values
		{
			input bvec3 in0 = [ bvec3(true, false, false) | bvec3(false, false, false) | bvec3(false, true, false) | bvec3(true, true, true) | bvec3(false, false, false) ];
			output bool out0 = [ false | false | false | true | false ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.b;
				${OUTPUT}
			}
		""
	end

	case mediump_bvec3_rb
		version 300 es
		values
		{
			input bvec3 in0 = [ bvec3(true, false, false) | bvec3(false, false, false) | bvec3(false, true, false) | bvec3(true, true, true) | bvec3(false, false, false) ];
			output bvec2 out0 = [ bvec2(true, false) | bvec2(false, false) | bvec2(false, false) | bvec2(true, true) | bvec2(false, false) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.rb;
				${OUTPUT}
			}
		""
	end

	case mediump_bvec3_bb
		version 300 es
		values
		{
			input bvec3 in0 = [ bvec3(true, false, false) | bvec3(false, false, false) | bvec3(false, true, false) | bvec3(true, true, true) | bvec3(false, false, false) ];
			output bvec2 out0 = [ bvec2(false, false) | bvec2(false, false) | bvec2(false, false) | bvec2(true, true) | bvec2(false, false) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.bb;
				${OUTPUT}
			}
		""
	end

	case mediump_bvec3_rgb
		version 300 es
		values
		{
			input bvec3 in0 = [ bvec3(true, false, false) | bvec3(false, false, false) | bvec3(false, true, false) | bvec3(true, true, true) | bvec3(false, false, false) ];
			output bvec3 out0 = [ bvec3(true, false, false) | bvec3(false, false, false) | bvec3(false, true, false) | bvec3(true, true, true) | bvec3(false, false, false) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.rgb;
				${OUTPUT}
			}
		""
	end

	case mediump_bvec3_bgr
		version 300 es
		values
		{
			input bvec3 in0 = [ bvec3(true, false, false) | bvec3(false, false, false) | bvec3(false, true, false) | bvec3(true, true, true) | bvec3(false, false, false) ];
			output bvec3 out0 = [ bvec3(false, false, true) | bvec3(false, false, false) | bvec3(false, true, false) | bvec3(true, true, true) | bvec3(false, false, false) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.bgr;
				${OUTPUT}
			}
		""
	end

	case mediump_bvec3_rrr
		version 300 es
		values
		{
			input bvec3 in0 = [ bvec3(true, false, false) | bvec3(false, false, false) | bvec3(false, true, false) | bvec3(true, true, true) | bvec3(false, false, false) ];
			output bvec3 out0 = [ bvec3(true, true, true) | bvec3(false, false, false) | bvec3(false, false, false) | bvec3(true, true, true) | bvec3(false, false, false) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.rrr;
				${OUTPUT}
			}
		""
	end

	case mediump_bvec3_bbb
		version 300 es
		values
		{
			input bvec3 in0 = [ bvec3(true, false, false) | bvec3(false, false, false) | bvec3(false, true, false) | bvec3(true, true, true) | bvec3(false, false, false) ];
			output bvec3 out0 = [ bvec3(false, false, false) | bvec3(false, false, false) | bvec3(false, false, false) | bvec3(true, true, true) | bvec3(false, false, false) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.bbb;
				${OUTPUT}
			}
		""
	end

	case mediump_bvec3_bbg
		version 300 es
		values
		{
			input bvec3 in0 = [ bvec3(true, false, false) | bvec3(false, false, false) | bvec3(false, true, false) | bvec3(true, true, true) | bvec3(false, false, false) ];
			output bvec3 out0 = [ bvec3(false, false, false) | bvec3(false, false, false) | bvec3(false, false, true) | bvec3(true, true, true) | bvec3(false, false, false) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.bbg;
				${OUTPUT}
			}
		""
	end

	case mediump_bvec3_grg
		version 300 es
		values
		{
			input bvec3 in0 = [ bvec3(true, false, false) | bvec3(false, false, false) | bvec3(false, true, false) | bvec3(true, true, true) | bvec3(false, false, false) ];
			output bvec3 out0 = [ bvec3(false, true, false) | bvec3(false, false, false) | bvec3(true, false, true) | bvec3(true, true, true) | bvec3(false, false, false) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.grg;
				${OUTPUT}
			}
		""
	end

	case mediump_bvec3_rbr
		version 300 es
		values
		{
			input bvec3 in0 = [ bvec3(true, false, false) | bvec3(false, false, false) | bvec3(false, true, false) | bvec3(true, true, true) | bvec3(false, false, false) ];
			output bvec3 out0 = [ bvec3(true, false, true) | bvec3(false, false, false) | bvec3(false, false, false) | bvec3(true, true, true) | bvec3(false, false, false) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.rbr;
				${OUTPUT}
			}
		""
	end

	case mediump_bvec3_rggr
		version 300 es
		values
		{
			input bvec3 in0 = [ bvec3(true, false, false) | bvec3(false, false, false) | bvec3(false, true, false) | bvec3(true, true, true) | bvec3(false, false, false) ];
			output bvec4 out0 = [ bvec4(true, false, false, true) | bvec4(false, false, false, false) | bvec4(false, true, true, false) | bvec4(true, true, true, true) | bvec4(false, false, false, false) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.rggr;
				${OUTPUT}
			}
		""
	end

	case mediump_bvec3_bbbb
		version 300 es
		values
		{
			input bvec3 in0 = [ bvec3(true, false, false) | bvec3(false, false, false) | bvec3(false, true, false) | bvec3(true, true, true) | bvec3(false, false, false) ];
			output bvec4 out0 = [ bvec4(false, false, false, false) | bvec4(false, false, false, false) | bvec4(false, false, false, false) | bvec4(true, true, true, true) | bvec4(false, false, false, false) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.bbbb;
				${OUTPUT}
			}
		""
	end

	case mediump_bvec4_x
		version 300 es
		values
		{
			input bvec4 in0 = [ bvec4(true, false, false, true) | bvec4(false, false, false, true) | bvec4(false, true, false, false) | bvec4(true, true, true, true) | bvec4(false, false, false, false) ];
			output bool out0 = [ true | false | false | true | false ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.x;
				${OUTPUT}
			}
		""
	end

	case mediump_bvec4_w
		version 300 es
		values
		{
			input bvec4 in0 = [ bvec4(true, false, false, true) | bvec4(false, false, false, true) | bvec4(false, true, false, false) | bvec4(true, true, true, true) | bvec4(false, false, false, false) ];
			output bool out0 = [ true | true | false | true | false ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.w;
				${OUTPUT}
			}
		""
	end

	case mediump_bvec4_wx
		version 300 es
		values
		{
			input bvec4 in0 = [ bvec4(true, false, false, true) | bvec4(false, false, false, true) | bvec4(false, true, false, false) | bvec4(true, true, true, true) | bvec4(false, false, false, false) ];
			output bvec2 out0 = [ bvec2(true, true) | bvec2(true, false) | bvec2(false, false) | bvec2(true, true) | bvec2(false, false) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.wx;
				${OUTPUT}
			}
		""
	end

	case mediump_bvec4_wz
		version 300 es
		values
		{
			input bvec4 in0 = [ bvec4(true, false, false, true) | bvec4(false, false, false, true) | bvec4(false, true, false, false) | bvec4(true, true, true, true) | bvec4(false, false, false, false) ];
			output bvec2 out0 = [ bvec2(true, false) | bvec2(true, false) | bvec2(false, false) | bvec2(true, true) | bvec2(false, false) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.wz;
				${OUTPUT}
			}
		""
	end

	case mediump_bvec4_www
		version 300 es
		values
		{
			input bvec4 in0 = [ bvec4(true, false, false, true) | bvec4(false, false, false, true) | bvec4(false, true, false, false) | bvec4(true, true, true, true) | bvec4(false, false, false, false) ];
			output bvec3 out0 = [ bvec3(true, true, true) | bvec3(true, true, true) | bvec3(false, false, false) | bvec3(true, true, true) | bvec3(false, false, false) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.www;
				${OUTPUT}
			}
		""
	end

	case mediump_bvec4_yyw
		version 300 es
		values
		{
			input bvec4 in0 = [ bvec4(true, false, false, true) | bvec4(false, false, false, true) | bvec4(false, true, false, false) | bvec4(true, true, true, true) | bvec4(false, false, false, false) ];
			output bvec3 out0 = [ bvec3(false, false, true) | bvec3(false, false, true) | bvec3(true, true, false) | bvec3(true, true, true) | bvec3(false, false, false) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.yyw;
				${OUTPUT}
			}
		""
	end

	case mediump_bvec4_wzy
		version 300 es
		values
		{
			input bvec4 in0 = [ bvec4(true, false, false, true) | bvec4(false, false, false, true) | bvec4(false, true, false, false) | bvec4(true, true, true, true) | bvec4(false, false, false, false) ];
			output bvec3 out0 = [ bvec3(true, false, false) | bvec3(true, false, false) | bvec3(false, false, true) | bvec3(true, true, true) | bvec3(false, false, false) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.wzy;
				${OUTPUT}
			}
		""
	end

	case mediump_bvec4_xyzw
		version 300 es
		values
		{
			input bvec4 in0 = [ bvec4(true, false, false, true) | bvec4(false, false, false, true) | bvec4(false, true, false, false) | bvec4(true, true, true, true) | bvec4(false, false, false, false) ];
			output bvec4 out0 = [ bvec4(true, false, false, true) | bvec4(false, false, false, true) | bvec4(false, true, false, false) | bvec4(true, true, true, true) | bvec4(false, false, false, false) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.xyzw;
				${OUTPUT}
			}
		""
	end

	case mediump_bvec4_wzyx
		version 300 es
		values
		{
			input bvec4 in0 = [ bvec4(true, false, false, true) | bvec4(false, false, false, true) | bvec4(false, true, false, false) | bvec4(true, true, true, true) | bvec4(false, false, false, false) ];
			output bvec4 out0 = [ bvec4(true, false, false, true) | bvec4(true, false, false, false) | bvec4(false, false, true, false) | bvec4(true, true, true, true) | bvec4(false, false, false, false) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.wzyx;
				${OUTPUT}
			}
		""
	end

	case mediump_bvec4_xxxx
		version 300 es
		values
		{
			input bvec4 in0 = [ bvec4(true, false, false, true) | bvec4(false, false, false, true) | bvec4(false, true, false, false) | bvec4(true, true, true, true) | bvec4(false, false, false, false) ];
			output bvec4 out0 = [ bvec4(true, true, true, true) | bvec4(false, false, false, false) | bvec4(false, false, false, false) | bvec4(true, true, true, true) | bvec4(false, false, false, false) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.xxxx;
				${OUTPUT}
			}
		""
	end

	case mediump_bvec4_yyyy
		version 300 es
		values
		{
			input bvec4 in0 = [ bvec4(true, false, false, true) | bvec4(false, false, false, true) | bvec4(false, true, false, false) | bvec4(true, true, true, true) | bvec4(false, false, false, false) ];
			output bvec4 out0 = [ bvec4(false, false, false, false) | bvec4(false, false, false, false) | bvec4(true, true, true, true) | bvec4(true, true, true, true) | bvec4(false, false, false, false) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.yyyy;
				${OUTPUT}
			}
		""
	end

	case mediump_bvec4_wwww
		version 300 es
		values
		{
			input bvec4 in0 = [ bvec4(true, false, false, true) | bvec4(false, false, false, true) | bvec4(false, true, false, false) | bvec4(true, true, true, true) | bvec4(false, false, false, false) ];
			output bvec4 out0 = [ bvec4(true, true, true, true) | bvec4(true, true, true, true) | bvec4(false, false, false, false) | bvec4(true, true, true, true) | bvec4(false, false, false, false) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.wwww;
				${OUTPUT}
			}
		""
	end

	case mediump_bvec4_wzzw
		version 300 es
		values
		{
			input bvec4 in0 = [ bvec4(true, false, false, true) | bvec4(false, false, false, true) | bvec4(false, true, false, false) | bvec4(true, true, true, true) | bvec4(false, false, false, false) ];
			output bvec4 out0 = [ bvec4(true, false, false, true) | bvec4(true, false, false, true) | bvec4(false, false, false, false) | bvec4(true, true, true, true) | bvec4(false, false, false, false) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.wzzw;
				${OUTPUT}
			}
		""
	end

	case mediump_bvec4_wwwy
		version 300 es
		values
		{
			input bvec4 in0 = [ bvec4(true, false, false, true) | bvec4(false, false, false, true) | bvec4(false, true, false, false) | bvec4(true, true, true, true) | bvec4(false, false, false, false) ];
			output bvec4 out0 = [ bvec4(true, true, true, false) | bvec4(true, true, true, false) | bvec4(false, false, false, true) | bvec4(true, true, true, true) | bvec4(false, false, false, false) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.wwwy;
				${OUTPUT}
			}
		""
	end

	case mediump_bvec4_xyxx
		version 300 es
		values
		{
			input bvec4 in0 = [ bvec4(true, false, false, true) | bvec4(false, false, false, true) | bvec4(false, true, false, false) | bvec4(true, true, true, true) | bvec4(false, false, false, false) ];
			output bvec4 out0 = [ bvec4(true, false, true, true) | bvec4(false, false, false, false) | bvec4(false, true, false, false) | bvec4(true, true, true, true) | bvec4(false, false, false, false) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.xyxx;
				${OUTPUT}
			}
		""
	end

	case mediump_bvec4_zzwz
		version 300 es
		values
		{
			input bvec4 in0 = [ bvec4(true, false, false, true) | bvec4(false, false, false, true) | bvec4(false, true, false, false) | bvec4(true, true, true, true) | bvec4(false, false, false, false) ];
			output bvec4 out0 = [ bvec4(false, false, true, false) | bvec4(false, false, true, false) | bvec4(false, false, false, false) | bvec4(true, true, true, true) | bvec4(false, false, false, false) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.zzwz;
				${OUTPUT}
			}
		""
	end

	case mediump_bvec4_s
		version 300 es
		values
		{
			input bvec4 in0 = [ bvec4(true, false, false, true) | bvec4(false, false, false, true) | bvec4(false, true, false, false) | bvec4(true, true, true, true) | bvec4(false, false, false, false) ];
			output bool out0 = [ true | false | false | true | false ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.s;
				${OUTPUT}
			}
		""
	end

	case mediump_bvec4_q
		version 300 es
		values
		{
			input bvec4 in0 = [ bvec4(true, false, false, true) | bvec4(false, false, false, true) | bvec4(false, true, false, false) | bvec4(true, true, true, true) | bvec4(false, false, false, false) ];
			output bool out0 = [ true | true | false | true | false ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.q;
				${OUTPUT}
			}
		""
	end

	case mediump_bvec4_qs
		version 300 es
		values
		{
			input bvec4 in0 = [ bvec4(true, false, false, true) | bvec4(false, false, false, true) | bvec4(false, true, false, false) | bvec4(true, true, true, true) | bvec4(false, false, false, false) ];
			output bvec2 out0 = [ bvec2(true, true) | bvec2(true, false) | bvec2(false, false) | bvec2(true, true) | bvec2(false, false) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.qs;
				${OUTPUT}
			}
		""
	end

	case mediump_bvec4_qp
		version 300 es
		values
		{
			input bvec4 in0 = [ bvec4(true, false, false, true) | bvec4(false, false, false, true) | bvec4(false, true, false, false) | bvec4(true, true, true, true) | bvec4(false, false, false, false) ];
			output bvec2 out0 = [ bvec2(true, false) | bvec2(true, false) | bvec2(false, false) | bvec2(true, true) | bvec2(false, false) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.qp;
				${OUTPUT}
			}
		""
	end

	case mediump_bvec4_qqq
		version 300 es
		values
		{
			input bvec4 in0 = [ bvec4(true, false, false, true) | bvec4(false, false, false, true) | bvec4(false, true, false, false) | bvec4(true, true, true, true) | bvec4(false, false, false, false) ];
			output bvec3 out0 = [ bvec3(true, true, true) | bvec3(true, true, true) | bvec3(false, false, false) | bvec3(true, true, true) | bvec3(false, false, false) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.qqq;
				${OUTPUT}
			}
		""
	end

	case mediump_bvec4_ttq
		version 300 es
		values
		{
			input bvec4 in0 = [ bvec4(true, false, false, true) | bvec4(false, false, false, true) | bvec4(false, true, false, false) | bvec4(true, true, true, true) | bvec4(false, false, false, false) ];
			output bvec3 out0 = [ bvec3(false, false, true) | bvec3(false, false, true) | bvec3(true, true, false) | bvec3(true, true, true) | bvec3(false, false, false) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.ttq;
				${OUTPUT}
			}
		""
	end

	case mediump_bvec4_qpt
		version 300 es
		values
		{
			input bvec4 in0 = [ bvec4(true, false, false, true) | bvec4(false, false, false, true) | bvec4(false, true, false, false) | bvec4(true, true, true, true) | bvec4(false, false, false, false) ];
			output bvec3 out0 = [ bvec3(true, false, false) | bvec3(true, false, false) | bvec3(false, false, true) | bvec3(true, true, true) | bvec3(false, false, false) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.qpt;
				${OUTPUT}
			}
		""
	end

	case mediump_bvec4_stpq
		version 300 es
		values
		{
			input bvec4 in0 = [ bvec4(true, false, false, true) | bvec4(false, false, false, true) | bvec4(false, true, false, false) | bvec4(true, true, true, true) | bvec4(false, false, false, false) ];
			output bvec4 out0 = [ bvec4(true, false, false, true) | bvec4(false, false, false, true) | bvec4(false, true, false, false) | bvec4(true, true, true, true) | bvec4(false, false, false, false) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.stpq;
				${OUTPUT}
			}
		""
	end

	case mediump_bvec4_qpts
		version 300 es
		values
		{
			input bvec4 in0 = [ bvec4(true, false, false, true) | bvec4(false, false, false, true) | bvec4(false, true, false, false) | bvec4(true, true, true, true) | bvec4(false, false, false, false) ];
			output bvec4 out0 = [ bvec4(true, false, false, true) | bvec4(true, false, false, false) | bvec4(false, false, true, false) | bvec4(true, true, true, true) | bvec4(false, false, false, false) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.qpts;
				${OUTPUT}
			}
		""
	end

	case mediump_bvec4_ssss
		version 300 es
		values
		{
			input bvec4 in0 = [ bvec4(true, false, false, true) | bvec4(false, false, false, true) | bvec4(false, true, false, false) | bvec4(true, true, true, true) | bvec4(false, false, false, false) ];
			output bvec4 out0 = [ bvec4(true, true, true, true) | bvec4(false, false, false, false) | bvec4(false, false, false, false) | bvec4(true, true, true, true) | bvec4(false, false, false, false) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.ssss;
				${OUTPUT}
			}
		""
	end

	case mediump_bvec4_tttt
		version 300 es
		values
		{
			input bvec4 in0 = [ bvec4(true, false, false, true) | bvec4(false, false, false, true) | bvec4(false, true, false, false) | bvec4(true, true, true, true) | bvec4(false, false, false, false) ];
			output bvec4 out0 = [ bvec4(false, false, false, false) | bvec4(false, false, false, false) | bvec4(true, true, true, true) | bvec4(true, true, true, true) | bvec4(false, false, false, false) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.tttt;
				${OUTPUT}
			}
		""
	end

	case mediump_bvec4_qqqq
		version 300 es
		values
		{
			input bvec4 in0 = [ bvec4(true, false, false, true) | bvec4(false, false, false, true) | bvec4(false, true, false, false) | bvec4(true, true, true, true) | bvec4(false, false, false, false) ];
			output bvec4 out0 = [ bvec4(true, true, true, true) | bvec4(true, true, true, true) | bvec4(false, false, false, false) | bvec4(true, true, true, true) | bvec4(false, false, false, false) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.qqqq;
				${OUTPUT}
			}
		""
	end

	case mediump_bvec4_qppq
		version 300 es
		values
		{
			input bvec4 in0 = [ bvec4(true, false, false, true) | bvec4(false, false, false, true) | bvec4(false, true, false, false) | bvec4(true, true, true, true) | bvec4(false, false, false, false) ];
			output bvec4 out0 = [ bvec4(true, false, false, true) | bvec4(true, false, false, true) | bvec4(false, false, false, false) | bvec4(true, true, true, true) | bvec4(false, false, false, false) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.qppq;
				${OUTPUT}
			}
		""
	end

	case mediump_bvec4_qqqt
		version 300 es
		values
		{
			input bvec4 in0 = [ bvec4(true, false, false, true) | bvec4(false, false, false, true) | bvec4(false, true, false, false) | bvec4(true, true, true, true) | bvec4(false, false, false, false) ];
			output bvec4 out0 = [ bvec4(true, true, true, false) | bvec4(true, true, true, false) | bvec4(false, false, false, true) | bvec4(true, true, true, true) | bvec4(false, false, false, false) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.qqqt;
				${OUTPUT}
			}
		""
	end

	case mediump_bvec4_stss
		version 300 es
		values
		{
			input bvec4 in0 = [ bvec4(true, false, false, true) | bvec4(false, false, false, true) | bvec4(false, true, false, false) | bvec4(true, true, true, true) | bvec4(false, false, false, false) ];
			output bvec4 out0 = [ bvec4(true, false, true, true) | bvec4(false, false, false, false) | bvec4(false, true, false, false) | bvec4(true, true, true, true) | bvec4(false, false, false, false) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.stss;
				${OUTPUT}
			}
		""
	end

	case mediump_bvec4_ppqp
		version 300 es
		values
		{
			input bvec4 in0 = [ bvec4(true, false, false, true) | bvec4(false, false, false, true) | bvec4(false, true, false, false) | bvec4(true, true, true, true) | bvec4(false, false, false, false) ];
			output bvec4 out0 = [ bvec4(false, false, true, false) | bvec4(false, false, true, false) | bvec4(false, false, false, false) | bvec4(true, true, true, true) | bvec4(false, false, false, false) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.ppqp;
				${OUTPUT}
			}
		""
	end

	case mediump_bvec4_r
		version 300 es
		values
		{
			input bvec4 in0 = [ bvec4(true, false, false, true) | bvec4(false, false, false, true) | bvec4(false, true, false, false) | bvec4(true, true, true, true) | bvec4(false, false, false, false) ];
			output bool out0 = [ true | false | false | true | false ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.r;
				${OUTPUT}
			}
		""
	end

	case mediump_bvec4_a
		version 300 es
		values
		{
			input bvec4 in0 = [ bvec4(true, false, false, true) | bvec4(false, false, false, true) | bvec4(false, true, false, false) | bvec4(true, true, true, true) | bvec4(false, false, false, false) ];
			output bool out0 = [ true | true | false | true | false ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.a;
				${OUTPUT}
			}
		""
	end

	case mediump_bvec4_ar
		version 300 es
		values
		{
			input bvec4 in0 = [ bvec4(true, false, false, true) | bvec4(false, false, false, true) | bvec4(false, true, false, false) | bvec4(true, true, true, true) | bvec4(false, false, false, false) ];
			output bvec2 out0 = [ bvec2(true, true) | bvec2(true, false) | bvec2(false, false) | bvec2(true, true) | bvec2(false, false) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.ar;
				${OUTPUT}
			}
		""
	end

	case mediump_bvec4_ab
		version 300 es
		values
		{
			input bvec4 in0 = [ bvec4(true, false, false, true) | bvec4(false, false, false, true) | bvec4(false, true, false, false) | bvec4(true, true, true, true) | bvec4(false, false, false, false) ];
			output bvec2 out0 = [ bvec2(true, false) | bvec2(true, false) | bvec2(false, false) | bvec2(true, true) | bvec2(false, false) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.ab;
				${OUTPUT}
			}
		""
	end

	case mediump_bvec4_aaa
		version 300 es
		values
		{
			input bvec4 in0 = [ bvec4(true, false, false, true) | bvec4(false, false, false, true) | bvec4(false, true, false, false) | bvec4(true, true, true, true) | bvec4(false, false, false, false) ];
			output bvec3 out0 = [ bvec3(true, true, true) | bvec3(true, true, true) | bvec3(false, false, false) | bvec3(true, true, true) | bvec3(false, false, false) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.aaa;
				${OUTPUT}
			}
		""
	end

	case mediump_bvec4_gga
		version 300 es
		values
		{
			input bvec4 in0 = [ bvec4(true, false, false, true) | bvec4(false, false, false, true) | bvec4(false, true, false, false) | bvec4(true, true, true, true) | bvec4(false, false, false, false) ];
			output bvec3 out0 = [ bvec3(false, false, true) | bvec3(false, false, true) | bvec3(true, true, false) | bvec3(true, true, true) | bvec3(false, false, false) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.gga;
				${OUTPUT}
			}
		""
	end

	case mediump_bvec4_abg
		version 300 es
		values
		{
			input bvec4 in0 = [ bvec4(true, false, false, true) | bvec4(false, false, false, true) | bvec4(false, true, false, false) | bvec4(true, true, true, true) | bvec4(false, false, false, false) ];
			output bvec3 out0 = [ bvec3(true, false, false) | bvec3(true, false, false) | bvec3(false, false, true) | bvec3(true, true, true) | bvec3(false, false, false) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.abg;
				${OUTPUT}
			}
		""
	end

	case mediump_bvec4_rgba
		version 300 es
		values
		{
			input bvec4 in0 = [ bvec4(true, false, false, true) | bvec4(false, false, false, true) | bvec4(false, true, false, false) | bvec4(true, true, true, true) | bvec4(false, false, false, false) ];
			output bvec4 out0 = [ bvec4(true, false, false, true) | bvec4(false, false, false, true) | bvec4(false, true, false, false) | bvec4(true, true, true, true) | bvec4(false, false, false, false) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.rgba;
				${OUTPUT}
			}
		""
	end

	case mediump_bvec4_abgr
		version 300 es
		values
		{
			input bvec4 in0 = [ bvec4(true, false, false, true) | bvec4(false, false, false, true) | bvec4(false, true, false, false) | bvec4(true, true, true, true) | bvec4(false, false, false, false) ];
			output bvec4 out0 = [ bvec4(true, false, false, true) | bvec4(true, false, false, false) | bvec4(false, false, true, false) | bvec4(true, true, true, true) | bvec4(false, false, false, false) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.abgr;
				${OUTPUT}
			}
		""
	end

	case mediump_bvec4_rrrr
		version 300 es
		values
		{
			input bvec4 in0 = [ bvec4(true, false, false, true) | bvec4(false, false, false, true) | bvec4(false, true, false, false) | bvec4(true, true, true, true) | bvec4(false, false, false, false) ];
			output bvec4 out0 = [ bvec4(true, true, true, true) | bvec4(false, false, false, false) | bvec4(false, false, false, false) | bvec4(true, true, true, true) | bvec4(false, false, false, false) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.rrrr;
				${OUTPUT}
			}
		""
	end

	case mediump_bvec4_gggg
		version 300 es
		values
		{
			input bvec4 in0 = [ bvec4(true, false, false, true) | bvec4(false, false, false, true) | bvec4(false, true, false, false) | bvec4(true, true, true, true) | bvec4(false, false, false, false) ];
			output bvec4 out0 = [ bvec4(false, false, false, false) | bvec4(false, false, false, false) | bvec4(true, true, true, true) | bvec4(true, true, true, true) | bvec4(false, false, false, false) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.gggg;
				${OUTPUT}
			}
		""
	end

	case mediump_bvec4_aaaa
		version 300 es
		values
		{
			input bvec4 in0 = [ bvec4(true, false, false, true) | bvec4(false, false, false, true) | bvec4(false, true, false, false) | bvec4(true, true, true, true) | bvec4(false, false, false, false) ];
			output bvec4 out0 = [ bvec4(true, true, true, true) | bvec4(true, true, true, true) | bvec4(false, false, false, false) | bvec4(true, true, true, true) | bvec4(false, false, false, false) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.aaaa;
				${OUTPUT}
			}
		""
	end

	case mediump_bvec4_abba
		version 300 es
		values
		{
			input bvec4 in0 = [ bvec4(true, false, false, true) | bvec4(false, false, false, true) | bvec4(false, true, false, false) | bvec4(true, true, true, true) | bvec4(false, false, false, false) ];
			output bvec4 out0 = [ bvec4(true, false, false, true) | bvec4(true, false, false, true) | bvec4(false, false, false, false) | bvec4(true, true, true, true) | bvec4(false, false, false, false) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.abba;
				${OUTPUT}
			}
		""
	end

	case mediump_bvec4_aaag
		version 300 es
		values
		{
			input bvec4 in0 = [ bvec4(true, false, false, true) | bvec4(false, false, false, true) | bvec4(false, true, false, false) | bvec4(true, true, true, true) | bvec4(false, false, false, false) ];
			output bvec4 out0 = [ bvec4(true, true, true, false) | bvec4(true, true, true, false) | bvec4(false, false, false, true) | bvec4(true, true, true, true) | bvec4(false, false, false, false) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.aaag;
				${OUTPUT}
			}
		""
	end

	case mediump_bvec4_rgrr
		version 300 es
		values
		{
			input bvec4 in0 = [ bvec4(true, false, false, true) | bvec4(false, false, false, true) | bvec4(false, true, false, false) | bvec4(true, true, true, true) | bvec4(false, false, false, false) ];
			output bvec4 out0 = [ bvec4(true, false, true, true) | bvec4(false, false, false, false) | bvec4(false, true, false, false) | bvec4(true, true, true, true) | bvec4(false, false, false, false) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.rgrr;
				${OUTPUT}
			}
		""
	end

	case mediump_bvec4_bbab
		version 300 es
		values
		{
			input bvec4 in0 = [ bvec4(true, false, false, true) | bvec4(false, false, false, true) | bvec4(false, true, false, false) | bvec4(true, true, true, true) | bvec4(false, false, false, false) ];
			output bvec4 out0 = [ bvec4(false, false, true, false) | bvec4(false, false, true, false) | bvec4(false, false, false, false) | bvec4(true, true, true, true) | bvec4(false, false, false, false) ];
		}

		both ""
			#version 300 es
			precision mediump float;

			${DECLARATIONS}

			void main()
			{
				${SETUP}
				out0 = in0.bbab;
				${OUTPUT}
			}
		""
	end


end # vector_swizzles
